added sound
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[remap]
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importer="wav"
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type="AudioStreamSample"
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path="res://.import/bounce1.wav-03304e4f3b8c5221bfea1662f69dd036.sample"
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=true
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edit/normalize=true
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edit/loop=false
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compress/mode=0
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								pong.tscn
								
								
								
								
							
							
						
						
									
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								pong.tscn
								
								
								
								
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			@ -1,10 +1,11 @@
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[gd_scene load_steps=6 format=2]
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[gd_scene load_steps=7 format=2]
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[ext_resource path="res://pong.vs" type="Script" id=1]
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[ext_resource path="res://left_pallete.png" type="Texture" id=2]
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[ext_resource path="res://right_pallete.png" type="Texture" id=3]
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[ext_resource path="res://separator.png" type="Texture" id=4]
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[ext_resource path="res://ball.png" type="Texture" id=5]
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[ext_resource path="res://bounce1.wav" type="AudioStream" id=6]
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[node name="Node2D" type="Node2D"]
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			@ -30,4 +31,12 @@ texture = ExtResource( 4 )
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position = Vector2( 310, 200 )
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texture = ExtResource( 5 )
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[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
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stream = ExtResource( 6 )
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volume_db = 5.0
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autoplay = false
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mix_target = 0
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bus = "Master"
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