[gd_scene load_steps=10 format=2] [ext_resource path="res://pong.vs" type="Script" id=1] [ext_resource path="res://left_pallete.png" type="Texture" id=2] [ext_resource path="res://right_pallete.png" type="Texture" id=3] [ext_resource path="res://separator.png" type="Texture" id=4] [ext_resource path="res://ball.png" type="Texture" id=5] [ext_resource path="res://bbounce1.wav" type="AudioStream" id=6] [ext_resource path="res://bbounce2.wav" type="AudioStream" id=7] [ext_resource path="res://wallbounce.wav" type="AudioStream" id=8] [ext_resource path="res://cheer.wav" type="AudioStream" id=9] [node name="Node2D" type="Node2D"] script = ExtResource( 1 ) [node name="left_pallete" type="Sprite" parent="."] position = Vector2( 70, 200 ) texture = ExtResource( 2 ) [node name="right_pallete" type="Sprite" parent="."] position = Vector2( 570, 200 ) texture = ExtResource( 3 ) [node name="separator" type="Sprite" parent="."] position = Vector2( 310, 200 ) texture = ExtResource( 4 ) [node name="ball" type="Sprite" parent="."] position = Vector2( 310, 200 ) texture = ExtResource( 5 ) [node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."] stream = ExtResource( 6 ) volume_db = 0.0 autoplay = false mix_target = 0 bus = "Master" [node name="AudioStreamPlayer2" type="AudioStreamPlayer" parent="."] stream = ExtResource( 7 ) volume_db = 0.0 autoplay = false mix_target = 0 bus = "Master" [node name="AudioStreamPlayer3" type="AudioStreamPlayer" parent="."] stream = ExtResource( 8 ) volume_db = 0.0 autoplay = false mix_target = 0 bus = "Master" [node name="AudioStreamPlayer4" type="AudioStreamPlayer" parent="."] stream = ExtResource( 9 ) volume_db = 0.0 autoplay = false mix_target = 0 bus = "Master"