1260 lines
49 KiB
D
1260 lines
49 KiB
D
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module glad.gl.enums;
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private import glad.gl.types;
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enum ubyte GL_FALSE = 0;
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enum ubyte GL_TRUE = 1;
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enum uint GL_NO_ERROR = 0;
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enum uint GL_NONE = 0;
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enum uint GL_ZERO = 0;
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enum uint GL_ONE = 1;
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enum uint GL_NONE_OES = 0;
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enum uint GL_INVALID_INDEX = 0xFFFFFFFF;
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enum ulong GL_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFF;
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enum ulong GL_TIMEOUT_IGNORED_APPLE = 0xFFFFFFFFFFFFFFFF;
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enum uint GL_VERSION_ES_CL_1_0 = 1;
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enum uint GL_VERSION_ES_CM_1_1 = 1;
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enum uint GL_VERSION_ES_CL_1_1 = 1;
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enum uint GL_DEPTH_BUFFER_BIT = 0x00000100;
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enum uint GL_STENCIL_BUFFER_BIT = 0x00000400;
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enum uint GL_COLOR_BUFFER_BIT = 0x00004000;
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enum uint GL_POINTS = 0x0000;
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enum uint GL_LINES = 0x0001;
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enum uint GL_LINE_LOOP = 0x0002;
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enum uint GL_LINE_STRIP = 0x0003;
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enum uint GL_TRIANGLES = 0x0004;
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enum uint GL_TRIANGLE_STRIP = 0x0005;
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enum uint GL_TRIANGLE_FAN = 0x0006;
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enum uint GL_QUADS = 0x0007;
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enum uint GL_NEVER = 0x0200;
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enum uint GL_LESS = 0x0201;
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enum uint GL_EQUAL = 0x0202;
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enum uint GL_LEQUAL = 0x0203;
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enum uint GL_GREATER = 0x0204;
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enum uint GL_NOTEQUAL = 0x0205;
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enum uint GL_GEQUAL = 0x0206;
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enum uint GL_ALWAYS = 0x0207;
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enum uint GL_SRC_COLOR = 0x0300;
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enum uint GL_ONE_MINUS_SRC_COLOR = 0x0301;
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enum uint GL_SRC_ALPHA = 0x0302;
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enum uint GL_ONE_MINUS_SRC_ALPHA = 0x0303;
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enum uint GL_DST_ALPHA = 0x0304;
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enum uint GL_ONE_MINUS_DST_ALPHA = 0x0305;
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enum uint GL_DST_COLOR = 0x0306;
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enum uint GL_ONE_MINUS_DST_COLOR = 0x0307;
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enum uint GL_SRC_ALPHA_SATURATE = 0x0308;
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enum uint GL_FRONT_LEFT = 0x0400;
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enum uint GL_FRONT_RIGHT = 0x0401;
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enum uint GL_BACK_LEFT = 0x0402;
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enum uint GL_BACK_RIGHT = 0x0403;
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enum uint GL_FRONT = 0x0404;
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enum uint GL_BACK = 0x0405;
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enum uint GL_LEFT = 0x0406;
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enum uint GL_RIGHT = 0x0407;
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enum uint GL_FRONT_AND_BACK = 0x0408;
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enum uint GL_INVALID_ENUM = 0x0500;
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enum uint GL_INVALID_VALUE = 0x0501;
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enum uint GL_INVALID_OPERATION = 0x0502;
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enum uint GL_OUT_OF_MEMORY = 0x0505;
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enum uint GL_CW = 0x0900;
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enum uint GL_CCW = 0x0901;
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enum uint GL_POINT_SIZE = 0x0B11;
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enum uint GL_POINT_SIZE_RANGE = 0x0B12;
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enum uint GL_POINT_SIZE_GRANULARITY = 0x0B13;
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enum uint GL_LINE_SMOOTH = 0x0B20;
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enum uint GL_LINE_WIDTH = 0x0B21;
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enum uint GL_LINE_WIDTH_RANGE = 0x0B22;
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enum uint GL_LINE_WIDTH_GRANULARITY = 0x0B23;
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enum uint GL_POLYGON_MODE = 0x0B40;
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enum uint GL_POLYGON_SMOOTH = 0x0B41;
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enum uint GL_CULL_FACE = 0x0B44;
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enum uint GL_CULL_FACE_MODE = 0x0B45;
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enum uint GL_FRONT_FACE = 0x0B46;
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enum uint GL_DEPTH_RANGE = 0x0B70;
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enum uint GL_DEPTH_TEST = 0x0B71;
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enum uint GL_DEPTH_WRITEMASK = 0x0B72;
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enum uint GL_DEPTH_CLEAR_VALUE = 0x0B73;
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enum uint GL_DEPTH_FUNC = 0x0B74;
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enum uint GL_STENCIL_TEST = 0x0B90;
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enum uint GL_STENCIL_CLEAR_VALUE = 0x0B91;
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enum uint GL_STENCIL_FUNC = 0x0B92;
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enum uint GL_STENCIL_VALUE_MASK = 0x0B93;
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enum uint GL_STENCIL_FAIL = 0x0B94;
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enum uint GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95;
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enum uint GL_STENCIL_PASS_DEPTH_PASS = 0x0B96;
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enum uint GL_STENCIL_REF = 0x0B97;
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enum uint GL_STENCIL_WRITEMASK = 0x0B98;
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enum uint GL_VIEWPORT = 0x0BA2;
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enum uint GL_DITHER = 0x0BD0;
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enum uint GL_BLEND_DST = 0x0BE0;
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enum uint GL_BLEND_SRC = 0x0BE1;
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enum uint GL_BLEND = 0x0BE2;
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enum uint GL_LOGIC_OP_MODE = 0x0BF0;
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enum uint GL_DRAW_BUFFER = 0x0C01;
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enum uint GL_READ_BUFFER = 0x0C02;
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enum uint GL_SCISSOR_BOX = 0x0C10;
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enum uint GL_SCISSOR_TEST = 0x0C11;
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enum uint GL_COLOR_CLEAR_VALUE = 0x0C22;
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enum uint GL_COLOR_WRITEMASK = 0x0C23;
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enum uint GL_DOUBLEBUFFER = 0x0C32;
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enum uint GL_STEREO = 0x0C33;
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enum uint GL_LINE_SMOOTH_HINT = 0x0C52;
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enum uint GL_POLYGON_SMOOTH_HINT = 0x0C53;
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enum uint GL_UNPACK_SWAP_BYTES = 0x0CF0;
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enum uint GL_UNPACK_LSB_FIRST = 0x0CF1;
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enum uint GL_UNPACK_ROW_LENGTH = 0x0CF2;
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enum uint GL_UNPACK_SKIP_ROWS = 0x0CF3;
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enum uint GL_UNPACK_SKIP_PIXELS = 0x0CF4;
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enum uint GL_UNPACK_ALIGNMENT = 0x0CF5;
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enum uint GL_PACK_SWAP_BYTES = 0x0D00;
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enum uint GL_PACK_LSB_FIRST = 0x0D01;
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enum uint GL_PACK_ROW_LENGTH = 0x0D02;
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enum uint GL_PACK_SKIP_ROWS = 0x0D03;
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enum uint GL_PACK_SKIP_PIXELS = 0x0D04;
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enum uint GL_PACK_ALIGNMENT = 0x0D05;
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enum uint GL_MAX_TEXTURE_SIZE = 0x0D33;
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enum uint GL_MAX_VIEWPORT_DIMS = 0x0D3A;
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enum uint GL_SUBPIXEL_BITS = 0x0D50;
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enum uint GL_TEXTURE_1D = 0x0DE0;
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enum uint GL_TEXTURE_2D = 0x0DE1;
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enum uint GL_TEXTURE_WIDTH = 0x1000;
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enum uint GL_TEXTURE_HEIGHT = 0x1001;
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enum uint GL_TEXTURE_BORDER_COLOR = 0x1004;
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enum uint GL_DONT_CARE = 0x1100;
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enum uint GL_FASTEST = 0x1101;
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enum uint GL_NICEST = 0x1102;
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enum uint GL_BYTE = 0x1400;
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enum uint GL_UNSIGNED_BYTE = 0x1401;
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enum uint GL_SHORT = 0x1402;
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enum uint GL_UNSIGNED_SHORT = 0x1403;
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enum uint GL_INT = 0x1404;
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enum uint GL_UNSIGNED_INT = 0x1405;
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enum uint GL_FLOAT = 0x1406;
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enum uint GL_STACK_OVERFLOW = 0x0503;
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enum uint GL_STACK_UNDERFLOW = 0x0504;
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enum uint GL_CLEAR = 0x1500;
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enum uint GL_AND = 0x1501;
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enum uint GL_AND_REVERSE = 0x1502;
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enum uint GL_COPY = 0x1503;
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enum uint GL_AND_INVERTED = 0x1504;
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enum uint GL_NOOP = 0x1505;
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enum uint GL_XOR = 0x1506;
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enum uint GL_OR = 0x1507;
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enum uint GL_NOR = 0x1508;
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enum uint GL_EQUIV = 0x1509;
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enum uint GL_INVERT = 0x150A;
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enum uint GL_OR_REVERSE = 0x150B;
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enum uint GL_COPY_INVERTED = 0x150C;
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enum uint GL_OR_INVERTED = 0x150D;
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enum uint GL_NAND = 0x150E;
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enum uint GL_SET = 0x150F;
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enum uint GL_TEXTURE = 0x1702;
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enum uint GL_COLOR = 0x1800;
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enum uint GL_DEPTH = 0x1801;
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enum uint GL_STENCIL = 0x1802;
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enum uint GL_STENCIL_INDEX = 0x1901;
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enum uint GL_DEPTH_COMPONENT = 0x1902;
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enum uint GL_RED = 0x1903;
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enum uint GL_GREEN = 0x1904;
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enum uint GL_BLUE = 0x1905;
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enum uint GL_ALPHA = 0x1906;
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enum uint GL_RGB = 0x1907;
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enum uint GL_RGBA = 0x1908;
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enum uint GL_POINT = 0x1B00;
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enum uint GL_LINE = 0x1B01;
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enum uint GL_FILL = 0x1B02;
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enum uint GL_KEEP = 0x1E00;
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enum uint GL_REPLACE = 0x1E01;
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enum uint GL_INCR = 0x1E02;
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enum uint GL_DECR = 0x1E03;
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enum uint GL_VENDOR = 0x1F00;
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enum uint GL_RENDERER = 0x1F01;
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enum uint GL_VERSION = 0x1F02;
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enum uint GL_EXTENSIONS = 0x1F03;
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enum uint GL_NEAREST = 0x2600;
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enum uint GL_LINEAR = 0x2601;
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enum uint GL_NEAREST_MIPMAP_NEAREST = 0x2700;
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enum uint GL_LINEAR_MIPMAP_NEAREST = 0x2701;
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enum uint GL_NEAREST_MIPMAP_LINEAR = 0x2702;
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enum uint GL_LINEAR_MIPMAP_LINEAR = 0x2703;
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enum uint GL_TEXTURE_MAG_FILTER = 0x2800;
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enum uint GL_TEXTURE_MIN_FILTER = 0x2801;
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enum uint GL_TEXTURE_WRAP_S = 0x2802;
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enum uint GL_TEXTURE_WRAP_T = 0x2803;
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enum uint GL_REPEAT = 0x2901;
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enum uint GL_CURRENT_BIT = 0x00000001;
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enum uint GL_POINT_BIT = 0x00000002;
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enum uint GL_LINE_BIT = 0x00000004;
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enum uint GL_POLYGON_BIT = 0x00000008;
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enum uint GL_POLYGON_STIPPLE_BIT = 0x00000010;
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enum uint GL_PIXEL_MODE_BIT = 0x00000020;
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enum uint GL_LIGHTING_BIT = 0x00000040;
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enum uint GL_FOG_BIT = 0x00000080;
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enum uint GL_ACCUM_BUFFER_BIT = 0x00000200;
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enum uint GL_VIEWPORT_BIT = 0x00000800;
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enum uint GL_TRANSFORM_BIT = 0x00001000;
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enum uint GL_ENABLE_BIT = 0x00002000;
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enum uint GL_HINT_BIT = 0x00008000;
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enum uint GL_EVAL_BIT = 0x00010000;
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enum uint GL_LIST_BIT = 0x00020000;
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enum uint GL_TEXTURE_BIT = 0x00040000;
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enum uint GL_SCISSOR_BIT = 0x00080000;
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enum uint GL_ALL_ATTRIB_BITS = 0xFFFFFFFF;
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enum uint GL_QUAD_STRIP = 0x0008;
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enum uint GL_POLYGON = 0x0009;
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enum uint GL_ACCUM = 0x0100;
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enum uint GL_LOAD = 0x0101;
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enum uint GL_RETURN = 0x0102;
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enum uint GL_MULT = 0x0103;
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enum uint GL_ADD = 0x0104;
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enum uint GL_AUX0 = 0x0409;
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enum uint GL_AUX1 = 0x040A;
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enum uint GL_AUX2 = 0x040B;
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enum uint GL_AUX3 = 0x040C;
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enum uint GL_2D = 0x0600;
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enum uint GL_3D = 0x0601;
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enum uint GL_3D_COLOR = 0x0602;
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enum uint GL_3D_COLOR_TEXTURE = 0x0603;
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enum uint GL_4D_COLOR_TEXTURE = 0x0604;
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enum uint GL_PASS_THROUGH_TOKEN = 0x0700;
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enum uint GL_POINT_TOKEN = 0x0701;
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enum uint GL_LINE_TOKEN = 0x0702;
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enum uint GL_POLYGON_TOKEN = 0x0703;
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enum uint GL_BITMAP_TOKEN = 0x0704;
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enum uint GL_DRAW_PIXEL_TOKEN = 0x0705;
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enum uint GL_COPY_PIXEL_TOKEN = 0x0706;
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enum uint GL_LINE_RESET_TOKEN = 0x0707;
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enum uint GL_EXP = 0x0800;
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enum uint GL_EXP2 = 0x0801;
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enum uint GL_COEFF = 0x0A00;
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enum uint GL_ORDER = 0x0A01;
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enum uint GL_DOMAIN = 0x0A02;
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enum uint GL_PIXEL_MAP_I_TO_I = 0x0C70;
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enum uint GL_PIXEL_MAP_S_TO_S = 0x0C71;
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enum uint GL_PIXEL_MAP_I_TO_R = 0x0C72;
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enum uint GL_PIXEL_MAP_I_TO_G = 0x0C73;
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enum uint GL_PIXEL_MAP_I_TO_B = 0x0C74;
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enum uint GL_PIXEL_MAP_I_TO_A = 0x0C75;
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enum uint GL_PIXEL_MAP_R_TO_R = 0x0C76;
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enum uint GL_PIXEL_MAP_G_TO_G = 0x0C77;
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enum uint GL_PIXEL_MAP_B_TO_B = 0x0C78;
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enum uint GL_PIXEL_MAP_A_TO_A = 0x0C79;
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enum uint GL_CURRENT_COLOR = 0x0B00;
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enum uint GL_CURRENT_INDEX = 0x0B01;
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enum uint GL_CURRENT_NORMAL = 0x0B02;
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enum uint GL_CURRENT_TEXTURE_COORDS = 0x0B03;
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enum uint GL_CURRENT_RASTER_COLOR = 0x0B04;
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enum uint GL_CURRENT_RASTER_INDEX = 0x0B05;
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enum uint GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06;
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enum uint GL_CURRENT_RASTER_POSITION = 0x0B07;
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enum uint GL_CURRENT_RASTER_POSITION_VALID = 0x0B08;
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enum uint GL_CURRENT_RASTER_DISTANCE = 0x0B09;
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enum uint GL_POINT_SMOOTH = 0x0B10;
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enum uint GL_LINE_STIPPLE = 0x0B24;
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enum uint GL_LINE_STIPPLE_PATTERN = 0x0B25;
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enum uint GL_LINE_STIPPLE_REPEAT = 0x0B26;
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enum uint GL_LIST_MODE = 0x0B30;
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enum uint GL_MAX_LIST_NESTING = 0x0B31;
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enum uint GL_LIST_BASE = 0x0B32;
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enum uint GL_LIST_INDEX = 0x0B33;
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enum uint GL_POLYGON_STIPPLE = 0x0B42;
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enum uint GL_EDGE_FLAG = 0x0B43;
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enum uint GL_LIGHTING = 0x0B50;
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enum uint GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51;
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enum uint GL_LIGHT_MODEL_TWO_SIDE = 0x0B52;
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enum uint GL_LIGHT_MODEL_AMBIENT = 0x0B53;
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enum uint GL_SHADE_MODEL = 0x0B54;
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enum uint GL_COLOR_MATERIAL_FACE = 0x0B55;
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enum uint GL_COLOR_MATERIAL_PARAMETER = 0x0B56;
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enum uint GL_COLOR_MATERIAL = 0x0B57;
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enum uint GL_FOG = 0x0B60;
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enum uint GL_FOG_INDEX = 0x0B61;
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enum uint GL_FOG_DENSITY = 0x0B62;
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enum uint GL_FOG_START = 0x0B63;
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enum uint GL_FOG_END = 0x0B64;
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enum uint GL_FOG_MODE = 0x0B65;
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enum uint GL_FOG_COLOR = 0x0B66;
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enum uint GL_ACCUM_CLEAR_VALUE = 0x0B80;
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enum uint GL_MATRIX_MODE = 0x0BA0;
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enum uint GL_NORMALIZE = 0x0BA1;
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enum uint GL_MODELVIEW_STACK_DEPTH = 0x0BA3;
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enum uint GL_PROJECTION_STACK_DEPTH = 0x0BA4;
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enum uint GL_TEXTURE_STACK_DEPTH = 0x0BA5;
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enum uint GL_MODELVIEW_MATRIX = 0x0BA6;
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enum uint GL_PROJECTION_MATRIX = 0x0BA7;
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enum uint GL_TEXTURE_MATRIX = 0x0BA8;
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enum uint GL_ATTRIB_STACK_DEPTH = 0x0BB0;
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enum uint GL_ALPHA_TEST = 0x0BC0;
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enum uint GL_ALPHA_TEST_FUNC = 0x0BC1;
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enum uint GL_ALPHA_TEST_REF = 0x0BC2;
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enum uint GL_LOGIC_OP = 0x0BF1;
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enum uint GL_AUX_BUFFERS = 0x0C00;
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enum uint GL_INDEX_CLEAR_VALUE = 0x0C20;
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enum uint GL_INDEX_WRITEMASK = 0x0C21;
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enum uint GL_INDEX_MODE = 0x0C30;
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enum uint GL_RGBA_MODE = 0x0C31;
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enum uint GL_RENDER_MODE = 0x0C40;
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enum uint GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50;
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enum uint GL_POINT_SMOOTH_HINT = 0x0C51;
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enum uint GL_FOG_HINT = 0x0C54;
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enum uint GL_TEXTURE_GEN_S = 0x0C60;
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enum uint GL_TEXTURE_GEN_T = 0x0C61;
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enum uint GL_TEXTURE_GEN_R = 0x0C62;
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enum uint GL_TEXTURE_GEN_Q = 0x0C63;
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enum uint GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0;
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enum uint GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1;
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enum uint GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2;
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enum uint GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3;
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enum uint GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4;
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enum uint GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5;
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enum uint GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6;
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enum uint GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7;
|
||
|
enum uint GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8;
|
||
|
enum uint GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9;
|
||
|
enum uint GL_MAP_COLOR = 0x0D10;
|
||
|
enum uint GL_MAP_STENCIL = 0x0D11;
|
||
|
enum uint GL_INDEX_SHIFT = 0x0D12;
|
||
|
enum uint GL_INDEX_OFFSET = 0x0D13;
|
||
|
enum uint GL_RED_SCALE = 0x0D14;
|
||
|
enum uint GL_RED_BIAS = 0x0D15;
|
||
|
enum uint GL_ZOOM_X = 0x0D16;
|
||
|
enum uint GL_ZOOM_Y = 0x0D17;
|
||
|
enum uint GL_GREEN_SCALE = 0x0D18;
|
||
|
enum uint GL_GREEN_BIAS = 0x0D19;
|
||
|
enum uint GL_BLUE_SCALE = 0x0D1A;
|
||
|
enum uint GL_BLUE_BIAS = 0x0D1B;
|
||
|
enum uint GL_ALPHA_SCALE = 0x0D1C;
|
||
|
enum uint GL_ALPHA_BIAS = 0x0D1D;
|
||
|
enum uint GL_DEPTH_SCALE = 0x0D1E;
|
||
|
enum uint GL_DEPTH_BIAS = 0x0D1F;
|
||
|
enum uint GL_MAX_EVAL_ORDER = 0x0D30;
|
||
|
enum uint GL_MAX_LIGHTS = 0x0D31;
|
||
|
enum uint GL_MAX_CLIP_PLANES = 0x0D32;
|
||
|
enum uint GL_MAX_PIXEL_MAP_TABLE = 0x0D34;
|
||
|
enum uint GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35;
|
||
|
enum uint GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36;
|
||
|
enum uint GL_MAX_NAME_STACK_DEPTH = 0x0D37;
|
||
|
enum uint GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38;
|
||
|
enum uint GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39;
|
||
|
enum uint GL_INDEX_BITS = 0x0D51;
|
||
|
enum uint GL_RED_BITS = 0x0D52;
|
||
|
enum uint GL_GREEN_BITS = 0x0D53;
|
||
|
enum uint GL_BLUE_BITS = 0x0D54;
|
||
|
enum uint GL_ALPHA_BITS = 0x0D55;
|
||
|
enum uint GL_DEPTH_BITS = 0x0D56;
|
||
|
enum uint GL_STENCIL_BITS = 0x0D57;
|
||
|
enum uint GL_ACCUM_RED_BITS = 0x0D58;
|
||
|
enum uint GL_ACCUM_GREEN_BITS = 0x0D59;
|
||
|
enum uint GL_ACCUM_BLUE_BITS = 0x0D5A;
|
||
|
enum uint GL_ACCUM_ALPHA_BITS = 0x0D5B;
|
||
|
enum uint GL_NAME_STACK_DEPTH = 0x0D70;
|
||
|
enum uint GL_AUTO_NORMAL = 0x0D80;
|
||
|
enum uint GL_MAP1_COLOR_4 = 0x0D90;
|
||
|
enum uint GL_MAP1_INDEX = 0x0D91;
|
||
|
enum uint GL_MAP1_NORMAL = 0x0D92;
|
||
|
enum uint GL_MAP1_TEXTURE_COORD_1 = 0x0D93;
|
||
|
enum uint GL_MAP1_TEXTURE_COORD_2 = 0x0D94;
|
||
|
enum uint GL_MAP1_TEXTURE_COORD_3 = 0x0D95;
|
||
|
enum uint GL_MAP1_TEXTURE_COORD_4 = 0x0D96;
|
||
|
enum uint GL_MAP1_VERTEX_3 = 0x0D97;
|
||
|
enum uint GL_MAP1_VERTEX_4 = 0x0D98;
|
||
|
enum uint GL_MAP2_COLOR_4 = 0x0DB0;
|
||
|
enum uint GL_MAP2_INDEX = 0x0DB1;
|
||
|
enum uint GL_MAP2_NORMAL = 0x0DB2;
|
||
|
enum uint GL_MAP2_TEXTURE_COORD_1 = 0x0DB3;
|
||
|
enum uint GL_MAP2_TEXTURE_COORD_2 = 0x0DB4;
|
||
|
enum uint GL_MAP2_TEXTURE_COORD_3 = 0x0DB5;
|
||
|
enum uint GL_MAP2_TEXTURE_COORD_4 = 0x0DB6;
|
||
|
enum uint GL_MAP2_VERTEX_3 = 0x0DB7;
|
||
|
enum uint GL_MAP2_VERTEX_4 = 0x0DB8;
|
||
|
enum uint GL_MAP1_GRID_DOMAIN = 0x0DD0;
|
||
|
enum uint GL_MAP1_GRID_SEGMENTS = 0x0DD1;
|
||
|
enum uint GL_MAP2_GRID_DOMAIN = 0x0DD2;
|
||
|
enum uint GL_MAP2_GRID_SEGMENTS = 0x0DD3;
|
||
|
enum uint GL_TEXTURE_COMPONENTS = 0x1003;
|
||
|
enum uint GL_TEXTURE_BORDER = 0x1005;
|
||
|
enum uint GL_AMBIENT = 0x1200;
|
||
|
enum uint GL_DIFFUSE = 0x1201;
|
||
|
enum uint GL_SPECULAR = 0x1202;
|
||
|
enum uint GL_POSITION = 0x1203;
|
||
|
enum uint GL_SPOT_DIRECTION = 0x1204;
|
||
|
enum uint GL_SPOT_EXPONENT = 0x1205;
|
||
|
enum uint GL_SPOT_CUTOFF = 0x1206;
|
||
|
enum uint GL_CONSTANT_ATTENUATION = 0x1207;
|
||
|
enum uint GL_LINEAR_ATTENUATION = 0x1208;
|
||
|
enum uint GL_QUADRATIC_ATTENUATION = 0x1209;
|
||
|
enum uint GL_COMPILE = 0x1300;
|
||
|
enum uint GL_COMPILE_AND_EXECUTE = 0x1301;
|
||
|
enum uint GL_2_BYTES = 0x1407;
|
||
|
enum uint GL_3_BYTES = 0x1408;
|
||
|
enum uint GL_4_BYTES = 0x1409;
|
||
|
enum uint GL_EMISSION = 0x1600;
|
||
|
enum uint GL_SHININESS = 0x1601;
|
||
|
enum uint GL_AMBIENT_AND_DIFFUSE = 0x1602;
|
||
|
enum uint GL_COLOR_INDEXES = 0x1603;
|
||
|
enum uint GL_MODELVIEW = 0x1700;
|
||
|
enum uint GL_PROJECTION = 0x1701;
|
||
|
enum uint GL_COLOR_INDEX = 0x1900;
|
||
|
enum uint GL_LUMINANCE = 0x1909;
|
||
|
enum uint GL_LUMINANCE_ALPHA = 0x190A;
|
||
|
enum uint GL_BITMAP = 0x1A00;
|
||
|
enum uint GL_RENDER = 0x1C00;
|
||
|
enum uint GL_FEEDBACK = 0x1C01;
|
||
|
enum uint GL_SELECT = 0x1C02;
|
||
|
enum uint GL_FLAT = 0x1D00;
|
||
|
enum uint GL_SMOOTH = 0x1D01;
|
||
|
enum uint GL_S = 0x2000;
|
||
|
enum uint GL_T = 0x2001;
|
||
|
enum uint GL_R = 0x2002;
|
||
|
enum uint GL_Q = 0x2003;
|
||
|
enum uint GL_MODULATE = 0x2100;
|
||
|
enum uint GL_DECAL = 0x2101;
|
||
|
enum uint GL_TEXTURE_ENV_MODE = 0x2200;
|
||
|
enum uint GL_TEXTURE_ENV_COLOR = 0x2201;
|
||
|
enum uint GL_TEXTURE_ENV = 0x2300;
|
||
|
enum uint GL_EYE_LINEAR = 0x2400;
|
||
|
enum uint GL_OBJECT_LINEAR = 0x2401;
|
||
|
enum uint GL_SPHERE_MAP = 0x2402;
|
||
|
enum uint GL_TEXTURE_GEN_MODE = 0x2500;
|
||
|
enum uint GL_OBJECT_PLANE = 0x2501;
|
||
|
enum uint GL_EYE_PLANE = 0x2502;
|
||
|
enum uint GL_CLAMP = 0x2900;
|
||
|
enum uint GL_CLIP_PLANE0 = 0x3000;
|
||
|
enum uint GL_CLIP_PLANE1 = 0x3001;
|
||
|
enum uint GL_CLIP_PLANE2 = 0x3002;
|
||
|
enum uint GL_CLIP_PLANE3 = 0x3003;
|
||
|
enum uint GL_CLIP_PLANE4 = 0x3004;
|
||
|
enum uint GL_CLIP_PLANE5 = 0x3005;
|
||
|
enum uint GL_LIGHT0 = 0x4000;
|
||
|
enum uint GL_LIGHT1 = 0x4001;
|
||
|
enum uint GL_LIGHT2 = 0x4002;
|
||
|
enum uint GL_LIGHT3 = 0x4003;
|
||
|
enum uint GL_LIGHT4 = 0x4004;
|
||
|
enum uint GL_LIGHT5 = 0x4005;
|
||
|
enum uint GL_LIGHT6 = 0x4006;
|
||
|
enum uint GL_LIGHT7 = 0x4007;
|
||
|
enum uint GL_COLOR_LOGIC_OP = 0x0BF2;
|
||
|
enum uint GL_POLYGON_OFFSET_UNITS = 0x2A00;
|
||
|
enum uint GL_POLYGON_OFFSET_POINT = 0x2A01;
|
||
|
enum uint GL_POLYGON_OFFSET_LINE = 0x2A02;
|
||
|
enum uint GL_POLYGON_OFFSET_FILL = 0x8037;
|
||
|
enum uint GL_POLYGON_OFFSET_FACTOR = 0x8038;
|
||
|
enum uint GL_TEXTURE_BINDING_1D = 0x8068;
|
||
|
enum uint GL_TEXTURE_BINDING_2D = 0x8069;
|
||
|
enum uint GL_TEXTURE_INTERNAL_FORMAT = 0x1003;
|
||
|
enum uint GL_TEXTURE_RED_SIZE = 0x805C;
|
||
|
enum uint GL_TEXTURE_GREEN_SIZE = 0x805D;
|
||
|
enum uint GL_TEXTURE_BLUE_SIZE = 0x805E;
|
||
|
enum uint GL_TEXTURE_ALPHA_SIZE = 0x805F;
|
||
|
enum uint GL_DOUBLE = 0x140A;
|
||
|
enum uint GL_PROXY_TEXTURE_1D = 0x8063;
|
||
|
enum uint GL_PROXY_TEXTURE_2D = 0x8064;
|
||
|
enum uint GL_R3_G3_B2 = 0x2A10;
|
||
|
enum uint GL_RGB4 = 0x804F;
|
||
|
enum uint GL_RGB5 = 0x8050;
|
||
|
enum uint GL_RGB8 = 0x8051;
|
||
|
enum uint GL_RGB10 = 0x8052;
|
||
|
enum uint GL_RGB12 = 0x8053;
|
||
|
enum uint GL_RGB16 = 0x8054;
|
||
|
enum uint GL_RGBA2 = 0x8055;
|
||
|
enum uint GL_RGBA4 = 0x8056;
|
||
|
enum uint GL_RGB5_A1 = 0x8057;
|
||
|
enum uint GL_RGBA8 = 0x8058;
|
||
|
enum uint GL_RGB10_A2 = 0x8059;
|
||
|
enum uint GL_RGBA12 = 0x805A;
|
||
|
enum uint GL_RGBA16 = 0x805B;
|
||
|
enum uint GL_CLIENT_PIXEL_STORE_BIT = 0x00000001;
|
||
|
enum uint GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002;
|
||
|
enum uint GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF;
|
||
|
enum uint GL_VERTEX_ARRAY_POINTER = 0x808E;
|
||
|
enum uint GL_NORMAL_ARRAY_POINTER = 0x808F;
|
||
|
enum uint GL_COLOR_ARRAY_POINTER = 0x8090;
|
||
|
enum uint GL_INDEX_ARRAY_POINTER = 0x8091;
|
||
|
enum uint GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092;
|
||
|
enum uint GL_EDGE_FLAG_ARRAY_POINTER = 0x8093;
|
||
|
enum uint GL_FEEDBACK_BUFFER_POINTER = 0x0DF0;
|
||
|
enum uint GL_SELECTION_BUFFER_POINTER = 0x0DF3;
|
||
|
enum uint GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1;
|
||
|
enum uint GL_INDEX_LOGIC_OP = 0x0BF1;
|
||
|
enum uint GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B;
|
||
|
enum uint GL_FEEDBACK_BUFFER_SIZE = 0x0DF1;
|
||
|
enum uint GL_FEEDBACK_BUFFER_TYPE = 0x0DF2;
|
||
|
enum uint GL_SELECTION_BUFFER_SIZE = 0x0DF4;
|
||
|
enum uint GL_VERTEX_ARRAY = 0x8074;
|
||
|
enum uint GL_NORMAL_ARRAY = 0x8075;
|
||
|
enum uint GL_COLOR_ARRAY = 0x8076;
|
||
|
enum uint GL_INDEX_ARRAY = 0x8077;
|
||
|
enum uint GL_TEXTURE_COORD_ARRAY = 0x8078;
|
||
|
enum uint GL_EDGE_FLAG_ARRAY = 0x8079;
|
||
|
enum uint GL_VERTEX_ARRAY_SIZE = 0x807A;
|
||
|
enum uint GL_VERTEX_ARRAY_TYPE = 0x807B;
|
||
|
enum uint GL_VERTEX_ARRAY_STRIDE = 0x807C;
|
||
|
enum uint GL_NORMAL_ARRAY_TYPE = 0x807E;
|
||
|
enum uint GL_NORMAL_ARRAY_STRIDE = 0x807F;
|
||
|
enum uint GL_COLOR_ARRAY_SIZE = 0x8081;
|
||
|
enum uint GL_COLOR_ARRAY_TYPE = 0x8082;
|
||
|
enum uint GL_COLOR_ARRAY_STRIDE = 0x8083;
|
||
|
enum uint GL_INDEX_ARRAY_TYPE = 0x8085;
|
||
|
enum uint GL_INDEX_ARRAY_STRIDE = 0x8086;
|
||
|
enum uint GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088;
|
||
|
enum uint GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089;
|
||
|
enum uint GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A;
|
||
|
enum uint GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C;
|
||
|
enum uint GL_TEXTURE_LUMINANCE_SIZE = 0x8060;
|
||
|
enum uint GL_TEXTURE_INTENSITY_SIZE = 0x8061;
|
||
|
enum uint GL_TEXTURE_PRIORITY = 0x8066;
|
||
|
enum uint GL_TEXTURE_RESIDENT = 0x8067;
|
||
|
enum uint GL_ALPHA4 = 0x803B;
|
||
|
enum uint GL_ALPHA8 = 0x803C;
|
||
|
enum uint GL_ALPHA12 = 0x803D;
|
||
|
enum uint GL_ALPHA16 = 0x803E;
|
||
|
enum uint GL_LUMINANCE4 = 0x803F;
|
||
|
enum uint GL_LUMINANCE8 = 0x8040;
|
||
|
enum uint GL_LUMINANCE12 = 0x8041;
|
||
|
enum uint GL_LUMINANCE16 = 0x8042;
|
||
|
enum uint GL_LUMINANCE4_ALPHA4 = 0x8043;
|
||
|
enum uint GL_LUMINANCE6_ALPHA2 = 0x8044;
|
||
|
enum uint GL_LUMINANCE8_ALPHA8 = 0x8045;
|
||
|
enum uint GL_LUMINANCE12_ALPHA4 = 0x8046;
|
||
|
enum uint GL_LUMINANCE12_ALPHA12 = 0x8047;
|
||
|
enum uint GL_LUMINANCE16_ALPHA16 = 0x8048;
|
||
|
enum uint GL_INTENSITY = 0x8049;
|
||
|
enum uint GL_INTENSITY4 = 0x804A;
|
||
|
enum uint GL_INTENSITY8 = 0x804B;
|
||
|
enum uint GL_INTENSITY12 = 0x804C;
|
||
|
enum uint GL_INTENSITY16 = 0x804D;
|
||
|
enum uint GL_V2F = 0x2A20;
|
||
|
enum uint GL_V3F = 0x2A21;
|
||
|
enum uint GL_C4UB_V2F = 0x2A22;
|
||
|
enum uint GL_C4UB_V3F = 0x2A23;
|
||
|
enum uint GL_C3F_V3F = 0x2A24;
|
||
|
enum uint GL_N3F_V3F = 0x2A25;
|
||
|
enum uint GL_C4F_N3F_V3F = 0x2A26;
|
||
|
enum uint GL_T2F_V3F = 0x2A27;
|
||
|
enum uint GL_T4F_V4F = 0x2A28;
|
||
|
enum uint GL_T2F_C4UB_V3F = 0x2A29;
|
||
|
enum uint GL_T2F_C3F_V3F = 0x2A2A;
|
||
|
enum uint GL_T2F_N3F_V3F = 0x2A2B;
|
||
|
enum uint GL_T2F_C4F_N3F_V3F = 0x2A2C;
|
||
|
enum uint GL_T4F_C4F_N3F_V4F = 0x2A2D;
|
||
|
enum uint GL_UNSIGNED_BYTE_3_3_2 = 0x8032;
|
||
|
enum uint GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033;
|
||
|
enum uint GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034;
|
||
|
enum uint GL_UNSIGNED_INT_8_8_8_8 = 0x8035;
|
||
|
enum uint GL_UNSIGNED_INT_10_10_10_2 = 0x8036;
|
||
|
enum uint GL_TEXTURE_BINDING_3D = 0x806A;
|
||
|
enum uint GL_PACK_SKIP_IMAGES = 0x806B;
|
||
|
enum uint GL_PACK_IMAGE_HEIGHT = 0x806C;
|
||
|
enum uint GL_UNPACK_SKIP_IMAGES = 0x806D;
|
||
|
enum uint GL_UNPACK_IMAGE_HEIGHT = 0x806E;
|
||
|
enum uint GL_TEXTURE_3D = 0x806F;
|
||
|
enum uint GL_PROXY_TEXTURE_3D = 0x8070;
|
||
|
enum uint GL_TEXTURE_DEPTH = 0x8071;
|
||
|
enum uint GL_TEXTURE_WRAP_R = 0x8072;
|
||
|
enum uint GL_MAX_3D_TEXTURE_SIZE = 0x8073;
|
||
|
enum uint GL_UNSIGNED_BYTE_2_3_3_REV = 0x8362;
|
||
|
enum uint GL_UNSIGNED_SHORT_5_6_5 = 0x8363;
|
||
|
enum uint GL_UNSIGNED_SHORT_5_6_5_REV = 0x8364;
|
||
|
enum uint GL_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365;
|
||
|
enum uint GL_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366;
|
||
|
enum uint GL_UNSIGNED_INT_8_8_8_8_REV = 0x8367;
|
||
|
enum uint GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368;
|
||
|
enum uint GL_BGR = 0x80E0;
|
||
|
enum uint GL_BGRA = 0x80E1;
|
||
|
enum uint GL_MAX_ELEMENTS_VERTICES = 0x80E8;
|
||
|
enum uint GL_MAX_ELEMENTS_INDICES = 0x80E9;
|
||
|
enum uint GL_CLAMP_TO_EDGE = 0x812F;
|
||
|
enum uint GL_TEXTURE_MIN_LOD = 0x813A;
|
||
|
enum uint GL_TEXTURE_MAX_LOD = 0x813B;
|
||
|
enum uint GL_TEXTURE_BASE_LEVEL = 0x813C;
|
||
|
enum uint GL_TEXTURE_MAX_LEVEL = 0x813D;
|
||
|
enum uint GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12;
|
||
|
enum uint GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13;
|
||
|
enum uint GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22;
|
||
|
enum uint GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23;
|
||
|
enum uint GL_ALIASED_LINE_WIDTH_RANGE = 0x846E;
|
||
|
enum uint GL_RESCALE_NORMAL = 0x803A;
|
||
|
enum uint GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8;
|
||
|
enum uint GL_SINGLE_COLOR = 0x81F9;
|
||
|
enum uint GL_SEPARATE_SPECULAR_COLOR = 0x81FA;
|
||
|
enum uint GL_ALIASED_POINT_SIZE_RANGE = 0x846D;
|
||
|
enum uint GL_TEXTURE0 = 0x84C0;
|
||
|
enum uint GL_TEXTURE1 = 0x84C1;
|
||
|
enum uint GL_TEXTURE2 = 0x84C2;
|
||
|
enum uint GL_TEXTURE3 = 0x84C3;
|
||
|
enum uint GL_TEXTURE4 = 0x84C4;
|
||
|
enum uint GL_TEXTURE5 = 0x84C5;
|
||
|
enum uint GL_TEXTURE6 = 0x84C6;
|
||
|
enum uint GL_TEXTURE7 = 0x84C7;
|
||
|
enum uint GL_TEXTURE8 = 0x84C8;
|
||
|
enum uint GL_TEXTURE9 = 0x84C9;
|
||
|
enum uint GL_TEXTURE10 = 0x84CA;
|
||
|
enum uint GL_TEXTURE11 = 0x84CB;
|
||
|
enum uint GL_TEXTURE12 = 0x84CC;
|
||
|
enum uint GL_TEXTURE13 = 0x84CD;
|
||
|
enum uint GL_TEXTURE14 = 0x84CE;
|
||
|
enum uint GL_TEXTURE15 = 0x84CF;
|
||
|
enum uint GL_TEXTURE16 = 0x84D0;
|
||
|
enum uint GL_TEXTURE17 = 0x84D1;
|
||
|
enum uint GL_TEXTURE18 = 0x84D2;
|
||
|
enum uint GL_TEXTURE19 = 0x84D3;
|
||
|
enum uint GL_TEXTURE20 = 0x84D4;
|
||
|
enum uint GL_TEXTURE21 = 0x84D5;
|
||
|
enum uint GL_TEXTURE22 = 0x84D6;
|
||
|
enum uint GL_TEXTURE23 = 0x84D7;
|
||
|
enum uint GL_TEXTURE24 = 0x84D8;
|
||
|
enum uint GL_TEXTURE25 = 0x84D9;
|
||
|
enum uint GL_TEXTURE26 = 0x84DA;
|
||
|
enum uint GL_TEXTURE27 = 0x84DB;
|
||
|
enum uint GL_TEXTURE28 = 0x84DC;
|
||
|
enum uint GL_TEXTURE29 = 0x84DD;
|
||
|
enum uint GL_TEXTURE30 = 0x84DE;
|
||
|
enum uint GL_TEXTURE31 = 0x84DF;
|
||
|
enum uint GL_ACTIVE_TEXTURE = 0x84E0;
|
||
|
enum uint GL_MULTISAMPLE = 0x809D;
|
||
|
enum uint GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E;
|
||
|
enum uint GL_SAMPLE_ALPHA_TO_ONE = 0x809F;
|
||
|
enum uint GL_SAMPLE_COVERAGE = 0x80A0;
|
||
|
enum uint GL_SAMPLE_BUFFERS = 0x80A8;
|
||
|
enum uint GL_SAMPLES = 0x80A9;
|
||
|
enum uint GL_SAMPLE_COVERAGE_VALUE = 0x80AA;
|
||
|
enum uint GL_SAMPLE_COVERAGE_INVERT = 0x80AB;
|
||
|
enum uint GL_TEXTURE_CUBE_MAP = 0x8513;
|
||
|
enum uint GL_TEXTURE_BINDING_CUBE_MAP = 0x8514;
|
||
|
enum uint GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515;
|
||
|
enum uint GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516;
|
||
|
enum uint GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517;
|
||
|
enum uint GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518;
|
||
|
enum uint GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519;
|
||
|
enum uint GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A;
|
||
|
enum uint GL_PROXY_TEXTURE_CUBE_MAP = 0x851B;
|
||
|
enum uint GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C;
|
||
|
enum uint GL_COMPRESSED_RGB = 0x84ED;
|
||
|
enum uint GL_COMPRESSED_RGBA = 0x84EE;
|
||
|
enum uint GL_TEXTURE_COMPRESSION_HINT = 0x84EF;
|
||
|
enum uint GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0;
|
||
|
enum uint GL_TEXTURE_COMPRESSED = 0x86A1;
|
||
|
enum uint GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2;
|
||
|
enum uint GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3;
|
||
|
enum uint GL_CLAMP_TO_BORDER = 0x812D;
|
||
|
enum uint GL_CLIENT_ACTIVE_TEXTURE = 0x84E1;
|
||
|
enum uint GL_MAX_TEXTURE_UNITS = 0x84E2;
|
||
|
enum uint GL_TRANSPOSE_MODELVIEW_MATRIX = 0x84E3;
|
||
|
enum uint GL_TRANSPOSE_PROJECTION_MATRIX = 0x84E4;
|
||
|
enum uint GL_TRANSPOSE_TEXTURE_MATRIX = 0x84E5;
|
||
|
enum uint GL_TRANSPOSE_COLOR_MATRIX = 0x84E6;
|
||
|
enum uint GL_MULTISAMPLE_BIT = 0x20000000;
|
||
|
enum uint GL_NORMAL_MAP = 0x8511;
|
||
|
enum uint GL_REFLECTION_MAP = 0x8512;
|
||
|
enum uint GL_COMPRESSED_ALPHA = 0x84E9;
|
||
|
enum uint GL_COMPRESSED_LUMINANCE = 0x84EA;
|
||
|
enum uint GL_COMPRESSED_LUMINANCE_ALPHA = 0x84EB;
|
||
|
enum uint GL_COMPRESSED_INTENSITY = 0x84EC;
|
||
|
enum uint GL_COMBINE = 0x8570;
|
||
|
enum uint GL_COMBINE_RGB = 0x8571;
|
||
|
enum uint GL_COMBINE_ALPHA = 0x8572;
|
||
|
enum uint GL_SOURCE0_RGB = 0x8580;
|
||
|
enum uint GL_SOURCE1_RGB = 0x8581;
|
||
|
enum uint GL_SOURCE2_RGB = 0x8582;
|
||
|
enum uint GL_SOURCE0_ALPHA = 0x8588;
|
||
|
enum uint GL_SOURCE1_ALPHA = 0x8589;
|
||
|
enum uint GL_SOURCE2_ALPHA = 0x858A;
|
||
|
enum uint GL_OPERAND0_RGB = 0x8590;
|
||
|
enum uint GL_OPERAND1_RGB = 0x8591;
|
||
|
enum uint GL_OPERAND2_RGB = 0x8592;
|
||
|
enum uint GL_OPERAND0_ALPHA = 0x8598;
|
||
|
enum uint GL_OPERAND1_ALPHA = 0x8599;
|
||
|
enum uint GL_OPERAND2_ALPHA = 0x859A;
|
||
|
enum uint GL_RGB_SCALE = 0x8573;
|
||
|
enum uint GL_ADD_SIGNED = 0x8574;
|
||
|
enum uint GL_INTERPOLATE = 0x8575;
|
||
|
enum uint GL_SUBTRACT = 0x84E7;
|
||
|
enum uint GL_CONSTANT = 0x8576;
|
||
|
enum uint GL_PRIMARY_COLOR = 0x8577;
|
||
|
enum uint GL_PREVIOUS = 0x8578;
|
||
|
enum uint GL_DOT3_RGB = 0x86AE;
|
||
|
enum uint GL_DOT3_RGBA = 0x86AF;
|
||
|
enum uint GL_BLEND_DST_RGB = 0x80C8;
|
||
|
enum uint GL_BLEND_SRC_RGB = 0x80C9;
|
||
|
enum uint GL_BLEND_DST_ALPHA = 0x80CA;
|
||
|
enum uint GL_BLEND_SRC_ALPHA = 0x80CB;
|
||
|
enum uint GL_POINT_FADE_THRESHOLD_SIZE = 0x8128;
|
||
|
enum uint GL_DEPTH_COMPONENT16 = 0x81A5;
|
||
|
enum uint GL_DEPTH_COMPONENT24 = 0x81A6;
|
||
|
enum uint GL_DEPTH_COMPONENT32 = 0x81A7;
|
||
|
enum uint GL_MIRRORED_REPEAT = 0x8370;
|
||
|
enum uint GL_MAX_TEXTURE_LOD_BIAS = 0x84FD;
|
||
|
enum uint GL_TEXTURE_LOD_BIAS = 0x8501;
|
||
|
enum uint GL_INCR_WRAP = 0x8507;
|
||
|
enum uint GL_DECR_WRAP = 0x8508;
|
||
|
enum uint GL_TEXTURE_DEPTH_SIZE = 0x884A;
|
||
|
enum uint GL_TEXTURE_COMPARE_MODE = 0x884C;
|
||
|
enum uint GL_TEXTURE_COMPARE_FUNC = 0x884D;
|
||
|
enum uint GL_POINT_SIZE_MIN = 0x8126;
|
||
|
enum uint GL_POINT_SIZE_MAX = 0x8127;
|
||
|
enum uint GL_POINT_DISTANCE_ATTENUATION = 0x8129;
|
||
|
enum uint GL_GENERATE_MIPMAP = 0x8191;
|
||
|
enum uint GL_GENERATE_MIPMAP_HINT = 0x8192;
|
||
|
enum uint GL_FOG_COORDINATE_SOURCE = 0x8450;
|
||
|
enum uint GL_FOG_COORDINATE = 0x8451;
|
||
|
enum uint GL_FRAGMENT_DEPTH = 0x8452;
|
||
|
enum uint GL_CURRENT_FOG_COORDINATE = 0x8453;
|
||
|
enum uint GL_FOG_COORDINATE_ARRAY_TYPE = 0x8454;
|
||
|
enum uint GL_FOG_COORDINATE_ARRAY_STRIDE = 0x8455;
|
||
|
enum uint GL_FOG_COORDINATE_ARRAY_POINTER = 0x8456;
|
||
|
enum uint GL_FOG_COORDINATE_ARRAY = 0x8457;
|
||
|
enum uint GL_COLOR_SUM = 0x8458;
|
||
|
enum uint GL_CURRENT_SECONDARY_COLOR = 0x8459;
|
||
|
enum uint GL_SECONDARY_COLOR_ARRAY_SIZE = 0x845A;
|
||
|
enum uint GL_SECONDARY_COLOR_ARRAY_TYPE = 0x845B;
|
||
|
enum uint GL_SECONDARY_COLOR_ARRAY_STRIDE = 0x845C;
|
||
|
enum uint GL_SECONDARY_COLOR_ARRAY_POINTER = 0x845D;
|
||
|
enum uint GL_SECONDARY_COLOR_ARRAY = 0x845E;
|
||
|
enum uint GL_TEXTURE_FILTER_CONTROL = 0x8500;
|
||
|
enum uint GL_DEPTH_TEXTURE_MODE = 0x884B;
|
||
|
enum uint GL_COMPARE_R_TO_TEXTURE = 0x884E;
|
||
|
enum uint GL_BLEND_COLOR = 0x8005;
|
||
|
enum uint GL_BLEND_EQUATION = 0x8009;
|
||
|
enum uint GL_CONSTANT_COLOR = 0x8001;
|
||
|
enum uint GL_ONE_MINUS_CONSTANT_COLOR = 0x8002;
|
||
|
enum uint GL_CONSTANT_ALPHA = 0x8003;
|
||
|
enum uint GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004;
|
||
|
enum uint GL_FUNC_ADD = 0x8006;
|
||
|
enum uint GL_FUNC_REVERSE_SUBTRACT = 0x800B;
|
||
|
enum uint GL_FUNC_SUBTRACT = 0x800A;
|
||
|
enum uint GL_MIN = 0x8007;
|
||
|
enum uint GL_MAX = 0x8008;
|
||
|
enum uint GL_BUFFER_SIZE = 0x8764;
|
||
|
enum uint GL_BUFFER_USAGE = 0x8765;
|
||
|
enum uint GL_QUERY_COUNTER_BITS = 0x8864;
|
||
|
enum uint GL_CURRENT_QUERY = 0x8865;
|
||
|
enum uint GL_QUERY_RESULT = 0x8866;
|
||
|
enum uint GL_QUERY_RESULT_AVAILABLE = 0x8867;
|
||
|
enum uint GL_ARRAY_BUFFER = 0x8892;
|
||
|
enum uint GL_ELEMENT_ARRAY_BUFFER = 0x8893;
|
||
|
enum uint GL_ARRAY_BUFFER_BINDING = 0x8894;
|
||
|
enum uint GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895;
|
||
|
enum uint GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F;
|
||
|
enum uint GL_READ_ONLY = 0x88B8;
|
||
|
enum uint GL_WRITE_ONLY = 0x88B9;
|
||
|
enum uint GL_READ_WRITE = 0x88BA;
|
||
|
enum uint GL_BUFFER_ACCESS = 0x88BB;
|
||
|
enum uint GL_BUFFER_MAPPED = 0x88BC;
|
||
|
enum uint GL_BUFFER_MAP_POINTER = 0x88BD;
|
||
|
enum uint GL_STREAM_DRAW = 0x88E0;
|
||
|
enum uint GL_STREAM_READ = 0x88E1;
|
||
|
enum uint GL_STREAM_COPY = 0x88E2;
|
||
|
enum uint GL_STATIC_DRAW = 0x88E4;
|
||
|
enum uint GL_STATIC_READ = 0x88E5;
|
||
|
enum uint GL_STATIC_COPY = 0x88E6;
|
||
|
enum uint GL_DYNAMIC_DRAW = 0x88E8;
|
||
|
enum uint GL_DYNAMIC_READ = 0x88E9;
|
||
|
enum uint GL_DYNAMIC_COPY = 0x88EA;
|
||
|
enum uint GL_SAMPLES_PASSED = 0x8914;
|
||
|
enum uint GL_SRC1_ALPHA = 0x8589;
|
||
|
enum uint GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896;
|
||
|
enum uint GL_NORMAL_ARRAY_BUFFER_BINDING = 0x8897;
|
||
|
enum uint GL_COLOR_ARRAY_BUFFER_BINDING = 0x8898;
|
||
|
enum uint GL_INDEX_ARRAY_BUFFER_BINDING = 0x8899;
|
||
|
enum uint GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A;
|
||
|
enum uint GL_EDGE_FLAG_ARRAY_BUFFER_BINDING = 0x889B;
|
||
|
enum uint GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING = 0x889C;
|
||
|
enum uint GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING = 0x889D;
|
||
|
enum uint GL_WEIGHT_ARRAY_BUFFER_BINDING = 0x889E;
|
||
|
enum uint GL_FOG_COORD_SRC = 0x8450;
|
||
|
enum uint GL_FOG_COORD = 0x8451;
|
||
|
enum uint GL_CURRENT_FOG_COORD = 0x8453;
|
||
|
enum uint GL_FOG_COORD_ARRAY_TYPE = 0x8454;
|
||
|
enum uint GL_FOG_COORD_ARRAY_STRIDE = 0x8455;
|
||
|
enum uint GL_FOG_COORD_ARRAY_POINTER = 0x8456;
|
||
|
enum uint GL_FOG_COORD_ARRAY = 0x8457;
|
||
|
enum uint GL_FOG_COORD_ARRAY_BUFFER_BINDING = 0x889D;
|
||
|
enum uint GL_SRC0_RGB = 0x8580;
|
||
|
enum uint GL_SRC1_RGB = 0x8581;
|
||
|
enum uint GL_SRC2_RGB = 0x8582;
|
||
|
enum uint GL_SRC0_ALPHA = 0x8588;
|
||
|
enum uint GL_SRC2_ALPHA = 0x858A;
|
||
|
enum uint GL_BLEND_EQUATION_RGB = 0x8009;
|
||
|
enum uint GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622;
|
||
|
enum uint GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623;
|
||
|
enum uint GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624;
|
||
|
enum uint GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625;
|
||
|
enum uint GL_CURRENT_VERTEX_ATTRIB = 0x8626;
|
||
|
enum uint GL_VERTEX_PROGRAM_POINT_SIZE = 0x8642;
|
||
|
enum uint GL_VERTEX_ATTRIB_ARRAY_POINTER = 0x8645;
|
||
|
enum uint GL_STENCIL_BACK_FUNC = 0x8800;
|
||
|
enum uint GL_STENCIL_BACK_FAIL = 0x8801;
|
||
|
enum uint GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802;
|
||
|
enum uint GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803;
|
||
|
enum uint GL_MAX_DRAW_BUFFERS = 0x8824;
|
||
|
enum uint GL_DRAW_BUFFER0 = 0x8825;
|
||
|
enum uint GL_DRAW_BUFFER1 = 0x8826;
|
||
|
enum uint GL_DRAW_BUFFER2 = 0x8827;
|
||
|
enum uint GL_DRAW_BUFFER3 = 0x8828;
|
||
|
enum uint GL_DRAW_BUFFER4 = 0x8829;
|
||
|
enum uint GL_DRAW_BUFFER5 = 0x882A;
|
||
|
enum uint GL_DRAW_BUFFER6 = 0x882B;
|
||
|
enum uint GL_DRAW_BUFFER7 = 0x882C;
|
||
|
enum uint GL_DRAW_BUFFER8 = 0x882D;
|
||
|
enum uint GL_DRAW_BUFFER9 = 0x882E;
|
||
|
enum uint GL_DRAW_BUFFER10 = 0x882F;
|
||
|
enum uint GL_DRAW_BUFFER11 = 0x8830;
|
||
|
enum uint GL_DRAW_BUFFER12 = 0x8831;
|
||
|
enum uint GL_DRAW_BUFFER13 = 0x8832;
|
||
|
enum uint GL_DRAW_BUFFER14 = 0x8833;
|
||
|
enum uint GL_DRAW_BUFFER15 = 0x8834;
|
||
|
enum uint GL_BLEND_EQUATION_ALPHA = 0x883D;
|
||
|
enum uint GL_MAX_VERTEX_ATTRIBS = 0x8869;
|
||
|
enum uint GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A;
|
||
|
enum uint GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872;
|
||
|
enum uint GL_FRAGMENT_SHADER = 0x8B30;
|
||
|
enum uint GL_VERTEX_SHADER = 0x8B31;
|
||
|
enum uint GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49;
|
||
|
enum uint GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A;
|
||
|
enum uint GL_MAX_VARYING_FLOATS = 0x8B4B;
|
||
|
enum uint GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C;
|
||
|
enum uint GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D;
|
||
|
enum uint GL_SHADER_TYPE = 0x8B4F;
|
||
|
enum uint GL_FLOAT_VEC2 = 0x8B50;
|
||
|
enum uint GL_FLOAT_VEC3 = 0x8B51;
|
||
|
enum uint GL_FLOAT_VEC4 = 0x8B52;
|
||
|
enum uint GL_INT_VEC2 = 0x8B53;
|
||
|
enum uint GL_INT_VEC3 = 0x8B54;
|
||
|
enum uint GL_INT_VEC4 = 0x8B55;
|
||
|
enum uint GL_BOOL = 0x8B56;
|
||
|
enum uint GL_BOOL_VEC2 = 0x8B57;
|
||
|
enum uint GL_BOOL_VEC3 = 0x8B58;
|
||
|
enum uint GL_BOOL_VEC4 = 0x8B59;
|
||
|
enum uint GL_FLOAT_MAT2 = 0x8B5A;
|
||
|
enum uint GL_FLOAT_MAT3 = 0x8B5B;
|
||
|
enum uint GL_FLOAT_MAT4 = 0x8B5C;
|
||
|
enum uint GL_SAMPLER_1D = 0x8B5D;
|
||
|
enum uint GL_SAMPLER_2D = 0x8B5E;
|
||
|
enum uint GL_SAMPLER_3D = 0x8B5F;
|
||
|
enum uint GL_SAMPLER_CUBE = 0x8B60;
|
||
|
enum uint GL_SAMPLER_1D_SHADOW = 0x8B61;
|
||
|
enum uint GL_SAMPLER_2D_SHADOW = 0x8B62;
|
||
|
enum uint GL_DELETE_STATUS = 0x8B80;
|
||
|
enum uint GL_COMPILE_STATUS = 0x8B81;
|
||
|
enum uint GL_LINK_STATUS = 0x8B82;
|
||
|
enum uint GL_VALIDATE_STATUS = 0x8B83;
|
||
|
enum uint GL_INFO_LOG_LENGTH = 0x8B84;
|
||
|
enum uint GL_ATTACHED_SHADERS = 0x8B85;
|
||
|
enum uint GL_ACTIVE_UNIFORMS = 0x8B86;
|
||
|
enum uint GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87;
|
||
|
enum uint GL_SHADER_SOURCE_LENGTH = 0x8B88;
|
||
|
enum uint GL_ACTIVE_ATTRIBUTES = 0x8B89;
|
||
|
enum uint GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A;
|
||
|
enum uint GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B;
|
||
|
enum uint GL_SHADING_LANGUAGE_VERSION = 0x8B8C;
|
||
|
enum uint GL_CURRENT_PROGRAM = 0x8B8D;
|
||
|
enum uint GL_POINT_SPRITE_COORD_ORIGIN = 0x8CA0;
|
||
|
enum uint GL_LOWER_LEFT = 0x8CA1;
|
||
|
enum uint GL_UPPER_LEFT = 0x8CA2;
|
||
|
enum uint GL_STENCIL_BACK_REF = 0x8CA3;
|
||
|
enum uint GL_STENCIL_BACK_VALUE_MASK = 0x8CA4;
|
||
|
enum uint GL_STENCIL_BACK_WRITEMASK = 0x8CA5;
|
||
|
enum uint GL_VERTEX_PROGRAM_TWO_SIDE = 0x8643;
|
||
|
enum uint GL_POINT_SPRITE = 0x8861;
|
||
|
enum uint GL_COORD_REPLACE = 0x8862;
|
||
|
enum uint GL_MAX_TEXTURE_COORDS = 0x8871;
|
||
|
enum uint GL_PIXEL_PACK_BUFFER = 0x88EB;
|
||
|
enum uint GL_PIXEL_UNPACK_BUFFER = 0x88EC;
|
||
|
enum uint GL_PIXEL_PACK_BUFFER_BINDING = 0x88ED;
|
||
|
enum uint GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF;
|
||
|
enum uint GL_FLOAT_MAT2x3 = 0x8B65;
|
||
|
enum uint GL_FLOAT_MAT2x4 = 0x8B66;
|
||
|
enum uint GL_FLOAT_MAT3x2 = 0x8B67;
|
||
|
enum uint GL_FLOAT_MAT3x4 = 0x8B68;
|
||
|
enum uint GL_FLOAT_MAT4x2 = 0x8B69;
|
||
|
enum uint GL_FLOAT_MAT4x3 = 0x8B6A;
|
||
|
enum uint GL_SRGB = 0x8C40;
|
||
|
enum uint GL_SRGB8 = 0x8C41;
|
||
|
enum uint GL_SRGB_ALPHA = 0x8C42;
|
||
|
enum uint GL_SRGB8_ALPHA8 = 0x8C43;
|
||
|
enum uint GL_COMPRESSED_SRGB = 0x8C48;
|
||
|
enum uint GL_COMPRESSED_SRGB_ALPHA = 0x8C49;
|
||
|
enum uint GL_CURRENT_RASTER_SECONDARY_COLOR = 0x845F;
|
||
|
enum uint GL_SLUMINANCE_ALPHA = 0x8C44;
|
||
|
enum uint GL_SLUMINANCE8_ALPHA8 = 0x8C45;
|
||
|
enum uint GL_SLUMINANCE = 0x8C46;
|
||
|
enum uint GL_SLUMINANCE8 = 0x8C47;
|
||
|
enum uint GL_COMPRESSED_SLUMINANCE = 0x8C4A;
|
||
|
enum uint GL_COMPRESSED_SLUMINANCE_ALPHA = 0x8C4B;
|
||
|
enum uint GL_COMPARE_REF_TO_TEXTURE = 0x884E;
|
||
|
enum uint GL_CLIP_DISTANCE0 = 0x3000;
|
||
|
enum uint GL_CLIP_DISTANCE1 = 0x3001;
|
||
|
enum uint GL_CLIP_DISTANCE2 = 0x3002;
|
||
|
enum uint GL_CLIP_DISTANCE3 = 0x3003;
|
||
|
enum uint GL_CLIP_DISTANCE4 = 0x3004;
|
||
|
enum uint GL_CLIP_DISTANCE5 = 0x3005;
|
||
|
enum uint GL_CLIP_DISTANCE6 = 0x3006;
|
||
|
enum uint GL_CLIP_DISTANCE7 = 0x3007;
|
||
|
enum uint GL_MAX_CLIP_DISTANCES = 0x0D32;
|
||
|
enum uint GL_MAJOR_VERSION = 0x821B;
|
||
|
enum uint GL_MINOR_VERSION = 0x821C;
|
||
|
enum uint GL_NUM_EXTENSIONS = 0x821D;
|
||
|
enum uint GL_CONTEXT_FLAGS = 0x821E;
|
||
|
enum uint GL_COMPRESSED_RED = 0x8225;
|
||
|
enum uint GL_COMPRESSED_RG = 0x8226;
|
||
|
enum uint GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001;
|
||
|
enum uint GL_RGBA32F = 0x8814;
|
||
|
enum uint GL_RGB32F = 0x8815;
|
||
|
enum uint GL_RGBA16F = 0x881A;
|
||
|
enum uint GL_RGB16F = 0x881B;
|
||
|
enum uint GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD;
|
||
|
enum uint GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF;
|
||
|
enum uint GL_MIN_PROGRAM_TEXEL_OFFSET = 0x8904;
|
||
|
enum uint GL_MAX_PROGRAM_TEXEL_OFFSET = 0x8905;
|
||
|
enum uint GL_CLAMP_READ_COLOR = 0x891C;
|
||
|
enum uint GL_FIXED_ONLY = 0x891D;
|
||
|
enum uint GL_MAX_VARYING_COMPONENTS = 0x8B4B;
|
||
|
enum uint GL_TEXTURE_1D_ARRAY = 0x8C18;
|
||
|
enum uint GL_PROXY_TEXTURE_1D_ARRAY = 0x8C19;
|
||
|
enum uint GL_TEXTURE_2D_ARRAY = 0x8C1A;
|
||
|
enum uint GL_PROXY_TEXTURE_2D_ARRAY = 0x8C1B;
|
||
|
enum uint GL_TEXTURE_BINDING_1D_ARRAY = 0x8C1C;
|
||
|
enum uint GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D;
|
||
|
enum uint GL_R11F_G11F_B10F = 0x8C3A;
|
||
|
enum uint GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B;
|
||
|
enum uint GL_RGB9_E5 = 0x8C3D;
|
||
|
enum uint GL_UNSIGNED_INT_5_9_9_9_REV = 0x8C3E;
|
||
|
enum uint GL_TEXTURE_SHARED_SIZE = 0x8C3F;
|
||
|
enum uint GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76;
|
||
|
enum uint GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F;
|
||
|
enum uint GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80;
|
||
|
enum uint GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83;
|
||
|
enum uint GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84;
|
||
|
enum uint GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85;
|
||
|
enum uint GL_PRIMITIVES_GENERATED = 0x8C87;
|
||
|
enum uint GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88;
|
||
|
enum uint GL_RASTERIZER_DISCARD = 0x8C89;
|
||
|
enum uint GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A;
|
||
|
enum uint GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B;
|
||
|
enum uint GL_INTERLEAVED_ATTRIBS = 0x8C8C;
|
||
|
enum uint GL_SEPARATE_ATTRIBS = 0x8C8D;
|
||
|
enum uint GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E;
|
||
|
enum uint GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F;
|
||
|
enum uint GL_RGBA32UI = 0x8D70;
|
||
|
enum uint GL_RGB32UI = 0x8D71;
|
||
|
enum uint GL_RGBA16UI = 0x8D76;
|
||
|
enum uint GL_RGB16UI = 0x8D77;
|
||
|
enum uint GL_RGBA8UI = 0x8D7C;
|
||
|
enum uint GL_RGB8UI = 0x8D7D;
|
||
|
enum uint GL_RGBA32I = 0x8D82;
|
||
|
enum uint GL_RGB32I = 0x8D83;
|
||
|
enum uint GL_RGBA16I = 0x8D88;
|
||
|
enum uint GL_RGB16I = 0x8D89;
|
||
|
enum uint GL_RGBA8I = 0x8D8E;
|
||
|
enum uint GL_RGB8I = 0x8D8F;
|
||
|
enum uint GL_RED_INTEGER = 0x8D94;
|
||
|
enum uint GL_GREEN_INTEGER = 0x8D95;
|
||
|
enum uint GL_BLUE_INTEGER = 0x8D96;
|
||
|
enum uint GL_RGB_INTEGER = 0x8D98;
|
||
|
enum uint GL_RGBA_INTEGER = 0x8D99;
|
||
|
enum uint GL_BGR_INTEGER = 0x8D9A;
|
||
|
enum uint GL_BGRA_INTEGER = 0x8D9B;
|
||
|
enum uint GL_SAMPLER_1D_ARRAY = 0x8DC0;
|
||
|
enum uint GL_SAMPLER_2D_ARRAY = 0x8DC1;
|
||
|
enum uint GL_SAMPLER_1D_ARRAY_SHADOW = 0x8DC3;
|
||
|
enum uint GL_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4;
|
||
|
enum uint GL_SAMPLER_CUBE_SHADOW = 0x8DC5;
|
||
|
enum uint GL_UNSIGNED_INT_VEC2 = 0x8DC6;
|
||
|
enum uint GL_UNSIGNED_INT_VEC3 = 0x8DC7;
|
||
|
enum uint GL_UNSIGNED_INT_VEC4 = 0x8DC8;
|
||
|
enum uint GL_INT_SAMPLER_1D = 0x8DC9;
|
||
|
enum uint GL_INT_SAMPLER_2D = 0x8DCA;
|
||
|
enum uint GL_INT_SAMPLER_3D = 0x8DCB;
|
||
|
enum uint GL_INT_SAMPLER_CUBE = 0x8DCC;
|
||
|
enum uint GL_INT_SAMPLER_1D_ARRAY = 0x8DCE;
|
||
|
enum uint GL_INT_SAMPLER_2D_ARRAY = 0x8DCF;
|
||
|
enum uint GL_UNSIGNED_INT_SAMPLER_1D = 0x8DD1;
|
||
|
enum uint GL_UNSIGNED_INT_SAMPLER_2D = 0x8DD2;
|
||
|
enum uint GL_UNSIGNED_INT_SAMPLER_3D = 0x8DD3;
|
||
|
enum uint GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4;
|
||
|
enum uint GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = 0x8DD6;
|
||
|
enum uint GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7;
|
||
|
enum uint GL_QUERY_WAIT = 0x8E13;
|
||
|
enum uint GL_QUERY_NO_WAIT = 0x8E14;
|
||
|
enum uint GL_QUERY_BY_REGION_WAIT = 0x8E15;
|
||
|
enum uint GL_QUERY_BY_REGION_NO_WAIT = 0x8E16;
|
||
|
enum uint GL_BUFFER_ACCESS_FLAGS = 0x911F;
|
||
|
enum uint GL_BUFFER_MAP_LENGTH = 0x9120;
|
||
|
enum uint GL_BUFFER_MAP_OFFSET = 0x9121;
|
||
|
enum uint GL_DEPTH_COMPONENT32F = 0x8CAC;
|
||
|
enum uint GL_DEPTH32F_STENCIL8 = 0x8CAD;
|
||
|
enum uint GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD;
|
||
|
enum uint GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506;
|
||
|
enum uint GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210;
|
||
|
enum uint GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211;
|
||
|
enum uint GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212;
|
||
|
enum uint GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213;
|
||
|
enum uint GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214;
|
||
|
enum uint GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215;
|
||
|
enum uint GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216;
|
||
|
enum uint GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217;
|
||
|
enum uint GL_FRAMEBUFFER_DEFAULT = 0x8218;
|
||
|
enum uint GL_FRAMEBUFFER_UNDEFINED = 0x8219;
|
||
|
enum uint GL_DEPTH_STENCIL_ATTACHMENT = 0x821A;
|
||
|
enum uint GL_MAX_RENDERBUFFER_SIZE = 0x84E8;
|
||
|
enum uint GL_DEPTH_STENCIL = 0x84F9;
|
||
|
enum uint GL_UNSIGNED_INT_24_8 = 0x84FA;
|
||
|
enum uint GL_DEPTH24_STENCIL8 = 0x88F0;
|
||
|
enum uint GL_TEXTURE_STENCIL_SIZE = 0x88F1;
|
||
|
enum uint GL_TEXTURE_RED_TYPE = 0x8C10;
|
||
|
enum uint GL_TEXTURE_GREEN_TYPE = 0x8C11;
|
||
|
enum uint GL_TEXTURE_BLUE_TYPE = 0x8C12;
|
||
|
enum uint GL_TEXTURE_ALPHA_TYPE = 0x8C13;
|
||
|
enum uint GL_TEXTURE_DEPTH_TYPE = 0x8C16;
|
||
|
enum uint GL_UNSIGNED_NORMALIZED = 0x8C17;
|
||
|
enum uint GL_FRAMEBUFFER_BINDING = 0x8CA6;
|
||
|
enum uint GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6;
|
||
|
enum uint GL_RENDERBUFFER_BINDING = 0x8CA7;
|
||
|
enum uint GL_READ_FRAMEBUFFER = 0x8CA8;
|
||
|
enum uint GL_DRAW_FRAMEBUFFER = 0x8CA9;
|
||
|
enum uint GL_READ_FRAMEBUFFER_BINDING = 0x8CAA;
|
||
|
enum uint GL_RENDERBUFFER_SAMPLES = 0x8CAB;
|
||
|
enum uint GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0;
|
||
|
enum uint GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1;
|
||
|
enum uint GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2;
|
||
|
enum uint GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3;
|
||
|
enum uint GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4;
|
||
|
enum uint GL_FRAMEBUFFER_COMPLETE = 0x8CD5;
|
||
|
enum uint GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6;
|
||
|
enum uint GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7;
|
||
|
enum uint GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB;
|
||
|
enum uint GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC;
|
||
|
enum uint GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD;
|
||
|
enum uint GL_MAX_COLOR_ATTACHMENTS = 0x8CDF;
|
||
|
enum uint GL_COLOR_ATTACHMENT0 = 0x8CE0;
|
||
|
enum uint GL_COLOR_ATTACHMENT1 = 0x8CE1;
|
||
|
enum uint GL_COLOR_ATTACHMENT2 = 0x8CE2;
|
||
|
enum uint GL_COLOR_ATTACHMENT3 = 0x8CE3;
|
||
|
enum uint GL_COLOR_ATTACHMENT4 = 0x8CE4;
|
||
|
enum uint GL_COLOR_ATTACHMENT5 = 0x8CE5;
|
||
|
enum uint GL_COLOR_ATTACHMENT6 = 0x8CE6;
|
||
|
enum uint GL_COLOR_ATTACHMENT7 = 0x8CE7;
|
||
|
enum uint GL_COLOR_ATTACHMENT8 = 0x8CE8;
|
||
|
enum uint GL_COLOR_ATTACHMENT9 = 0x8CE9;
|
||
|
enum uint GL_COLOR_ATTACHMENT10 = 0x8CEA;
|
||
|
enum uint GL_COLOR_ATTACHMENT11 = 0x8CEB;
|
||
|
enum uint GL_COLOR_ATTACHMENT12 = 0x8CEC;
|
||
|
enum uint GL_COLOR_ATTACHMENT13 = 0x8CED;
|
||
|
enum uint GL_COLOR_ATTACHMENT14 = 0x8CEE;
|
||
|
enum uint GL_COLOR_ATTACHMENT15 = 0x8CEF;
|
||
|
enum uint GL_COLOR_ATTACHMENT16 = 0x8CF0;
|
||
|
enum uint GL_COLOR_ATTACHMENT17 = 0x8CF1;
|
||
|
enum uint GL_COLOR_ATTACHMENT18 = 0x8CF2;
|
||
|
enum uint GL_COLOR_ATTACHMENT19 = 0x8CF3;
|
||
|
enum uint GL_COLOR_ATTACHMENT20 = 0x8CF4;
|
||
|
enum uint GL_COLOR_ATTACHMENT21 = 0x8CF5;
|
||
|
enum uint GL_COLOR_ATTACHMENT22 = 0x8CF6;
|
||
|
enum uint GL_COLOR_ATTACHMENT23 = 0x8CF7;
|
||
|
enum uint GL_COLOR_ATTACHMENT24 = 0x8CF8;
|
||
|
enum uint GL_COLOR_ATTACHMENT25 = 0x8CF9;
|
||
|
enum uint GL_COLOR_ATTACHMENT26 = 0x8CFA;
|
||
|
enum uint GL_COLOR_ATTACHMENT27 = 0x8CFB;
|
||
|
enum uint GL_COLOR_ATTACHMENT28 = 0x8CFC;
|
||
|
enum uint GL_COLOR_ATTACHMENT29 = 0x8CFD;
|
||
|
enum uint GL_COLOR_ATTACHMENT30 = 0x8CFE;
|
||
|
enum uint GL_COLOR_ATTACHMENT31 = 0x8CFF;
|
||
|
enum uint GL_DEPTH_ATTACHMENT = 0x8D00;
|
||
|
enum uint GL_STENCIL_ATTACHMENT = 0x8D20;
|
||
|
enum uint GL_FRAMEBUFFER = 0x8D40;
|
||
|
enum uint GL_RENDERBUFFER = 0x8D41;
|
||
|
enum uint GL_RENDERBUFFER_WIDTH = 0x8D42;
|
||
|
enum uint GL_RENDERBUFFER_HEIGHT = 0x8D43;
|
||
|
enum uint GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44;
|
||
|
enum uint GL_STENCIL_INDEX1 = 0x8D46;
|
||
|
enum uint GL_STENCIL_INDEX4 = 0x8D47;
|
||
|
enum uint GL_STENCIL_INDEX8 = 0x8D48;
|
||
|
enum uint GL_STENCIL_INDEX16 = 0x8D49;
|
||
|
enum uint GL_RENDERBUFFER_RED_SIZE = 0x8D50;
|
||
|
enum uint GL_RENDERBUFFER_GREEN_SIZE = 0x8D51;
|
||
|
enum uint GL_RENDERBUFFER_BLUE_SIZE = 0x8D52;
|
||
|
enum uint GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53;
|
||
|
enum uint GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54;
|
||
|
enum uint GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55;
|
||
|
enum uint GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56;
|
||
|
enum uint GL_MAX_SAMPLES = 0x8D57;
|
||
|
enum uint GL_INDEX = 0x8222;
|
||
|
enum uint GL_TEXTURE_LUMINANCE_TYPE = 0x8C14;
|
||
|
enum uint GL_TEXTURE_INTENSITY_TYPE = 0x8C15;
|
||
|
enum uint GL_FRAMEBUFFER_SRGB = 0x8DB9;
|
||
|
enum uint GL_HALF_FLOAT = 0x140B;
|
||
|
enum uint GL_MAP_READ_BIT = 0x0001;
|
||
|
enum uint GL_MAP_WRITE_BIT = 0x0002;
|
||
|
enum uint GL_MAP_INVALIDATE_RANGE_BIT = 0x0004;
|
||
|
enum uint GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008;
|
||
|
enum uint GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010;
|
||
|
enum uint GL_MAP_UNSYNCHRONIZED_BIT = 0x0020;
|
||
|
enum uint GL_COMPRESSED_RED_RGTC1 = 0x8DBB;
|
||
|
enum uint GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC;
|
||
|
enum uint GL_COMPRESSED_RG_RGTC2 = 0x8DBD;
|
||
|
enum uint GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE;
|
||
|
enum uint GL_RG = 0x8227;
|
||
|
enum uint GL_RG_INTEGER = 0x8228;
|
||
|
enum uint GL_R8 = 0x8229;
|
||
|
enum uint GL_R16 = 0x822A;
|
||
|
enum uint GL_RG8 = 0x822B;
|
||
|
enum uint GL_RG16 = 0x822C;
|
||
|
enum uint GL_R16F = 0x822D;
|
||
|
enum uint GL_R32F = 0x822E;
|
||
|
enum uint GL_RG16F = 0x822F;
|
||
|
enum uint GL_RG32F = 0x8230;
|
||
|
enum uint GL_R8I = 0x8231;
|
||
|
enum uint GL_R8UI = 0x8232;
|
||
|
enum uint GL_R16I = 0x8233;
|
||
|
enum uint GL_R16UI = 0x8234;
|
||
|
enum uint GL_R32I = 0x8235;
|
||
|
enum uint GL_R32UI = 0x8236;
|
||
|
enum uint GL_RG8I = 0x8237;
|
||
|
enum uint GL_RG8UI = 0x8238;
|
||
|
enum uint GL_RG16I = 0x8239;
|
||
|
enum uint GL_RG16UI = 0x823A;
|
||
|
enum uint GL_RG32I = 0x823B;
|
||
|
enum uint GL_RG32UI = 0x823C;
|
||
|
enum uint GL_VERTEX_ARRAY_BINDING = 0x85B5;
|
||
|
enum uint GL_CLAMP_VERTEX_COLOR = 0x891A;
|
||
|
enum uint GL_CLAMP_FRAGMENT_COLOR = 0x891B;
|
||
|
enum uint GL_ALPHA_INTEGER = 0x8D97;
|
||
|
enum uint GL_SAMPLER_2D_RECT = 0x8B63;
|
||
|
enum uint GL_SAMPLER_2D_RECT_SHADOW = 0x8B64;
|
||
|
enum uint GL_SAMPLER_BUFFER = 0x8DC2;
|
||
|
enum uint GL_INT_SAMPLER_2D_RECT = 0x8DCD;
|
||
|
enum uint GL_INT_SAMPLER_BUFFER = 0x8DD0;
|
||
|
enum uint GL_UNSIGNED_INT_SAMPLER_2D_RECT = 0x8DD5;
|
||
|
enum uint GL_UNSIGNED_INT_SAMPLER_BUFFER = 0x8DD8;
|
||
|
enum uint GL_TEXTURE_BUFFER = 0x8C2A;
|
||
|
enum uint GL_MAX_TEXTURE_BUFFER_SIZE = 0x8C2B;
|
||
|
enum uint GL_TEXTURE_BINDING_BUFFER = 0x8C2C;
|
||
|
enum uint GL_TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8C2D;
|
||
|
enum uint GL_TEXTURE_RECTANGLE = 0x84F5;
|
||
|
enum uint GL_TEXTURE_BINDING_RECTANGLE = 0x84F6;
|
||
|
enum uint GL_PROXY_TEXTURE_RECTANGLE = 0x84F7;
|
||
|
enum uint GL_MAX_RECTANGLE_TEXTURE_SIZE = 0x84F8;
|
||
|
enum uint GL_R8_SNORM = 0x8F94;
|
||
|
enum uint GL_RG8_SNORM = 0x8F95;
|
||
|
enum uint GL_RGB8_SNORM = 0x8F96;
|
||
|
enum uint GL_RGBA8_SNORM = 0x8F97;
|
||
|
enum uint GL_R16_SNORM = 0x8F98;
|
||
|
enum uint GL_RG16_SNORM = 0x8F99;
|
||
|
enum uint GL_RGB16_SNORM = 0x8F9A;
|
||
|
enum uint GL_RGBA16_SNORM = 0x8F9B;
|
||
|
enum uint GL_SIGNED_NORMALIZED = 0x8F9C;
|
||
|
enum uint GL_PRIMITIVE_RESTART = 0x8F9D;
|
||
|
enum uint GL_PRIMITIVE_RESTART_INDEX = 0x8F9E;
|
||
|
enum uint GL_COPY_READ_BUFFER = 0x8F36;
|
||
|
enum uint GL_COPY_WRITE_BUFFER = 0x8F37;
|
||
|
enum uint GL_UNIFORM_BUFFER = 0x8A11;
|
||
|
enum uint GL_UNIFORM_BUFFER_BINDING = 0x8A28;
|
||
|
enum uint GL_UNIFORM_BUFFER_START = 0x8A29;
|
||
|
enum uint GL_UNIFORM_BUFFER_SIZE = 0x8A2A;
|
||
|
enum uint GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B;
|
||
|
enum uint GL_MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C;
|
||
|
enum uint GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D;
|
||
|
enum uint GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E;
|
||
|
enum uint GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F;
|
||
|
enum uint GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30;
|
||
|
enum uint GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31;
|
||
|
enum uint GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32;
|
||
|
enum uint GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33;
|
||
|
enum uint GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34;
|
||
|
enum uint GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35;
|
||
|
enum uint GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36;
|
||
|
enum uint GL_UNIFORM_TYPE = 0x8A37;
|
||
|
enum uint GL_UNIFORM_SIZE = 0x8A38;
|
||
|
enum uint GL_UNIFORM_NAME_LENGTH = 0x8A39;
|
||
|
enum uint GL_UNIFORM_BLOCK_INDEX = 0x8A3A;
|
||
|
enum uint GL_UNIFORM_OFFSET = 0x8A3B;
|
||
|
enum uint GL_UNIFORM_ARRAY_STRIDE = 0x8A3C;
|
||
|
enum uint GL_UNIFORM_MATRIX_STRIDE = 0x8A3D;
|
||
|
enum uint GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E;
|
||
|
enum uint GL_UNIFORM_BLOCK_BINDING = 0x8A3F;
|
||
|
enum uint GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40;
|
||
|
enum uint GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41;
|
||
|
enum uint GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42;
|
||
|
enum uint GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43;
|
||
|
enum uint GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44;
|
||
|
enum uint GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45;
|
||
|
enum uint GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46;
|
||
|
enum uint GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001;
|
||
|
enum uint GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002;
|
||
|
enum uint GL_LINES_ADJACENCY = 0x000A;
|
||
|
enum uint GL_LINE_STRIP_ADJACENCY = 0x000B;
|
||
|
enum uint GL_TRIANGLES_ADJACENCY = 0x000C;
|
||
|
enum uint GL_TRIANGLE_STRIP_ADJACENCY = 0x000D;
|
||
|
enum uint GL_PROGRAM_POINT_SIZE = 0x8642;
|
||
|
enum uint GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29;
|
||
|
enum uint GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7;
|
||
|
enum uint GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8;
|
||
|
enum uint GL_GEOMETRY_SHADER = 0x8DD9;
|
||
|
enum uint GL_GEOMETRY_VERTICES_OUT = 0x8916;
|
||
|
enum uint GL_GEOMETRY_INPUT_TYPE = 0x8917;
|
||
|
enum uint GL_GEOMETRY_OUTPUT_TYPE = 0x8918;
|
||
|
enum uint GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF;
|
||
|
enum uint GL_MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0;
|
||
|
enum uint GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1;
|
||
|
enum uint GL_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122;
|
||
|
enum uint GL_MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123;
|
||
|
enum uint GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124;
|
||
|
enum uint GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125;
|
||
|
enum uint GL_CONTEXT_PROFILE_MASK = 0x9126;
|
||
|
enum uint GL_DEPTH_CLAMP = 0x864F;
|
||
|
enum uint GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C;
|
||
|
enum uint GL_FIRST_VERTEX_CONVENTION = 0x8E4D;
|
||
|
enum uint GL_LAST_VERTEX_CONVENTION = 0x8E4E;
|
||
|
enum uint GL_PROVOKING_VERTEX = 0x8E4F;
|
||
|
enum uint GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F;
|
||
|
enum uint GL_MAX_SERVER_WAIT_TIMEOUT = 0x9111;
|
||
|
enum uint GL_OBJECT_TYPE = 0x9112;
|
||
|
enum uint GL_SYNC_CONDITION = 0x9113;
|
||
|
enum uint GL_SYNC_STATUS = 0x9114;
|
||
|
enum uint GL_SYNC_FLAGS = 0x9115;
|
||
|
enum uint GL_SYNC_FENCE = 0x9116;
|
||
|
enum uint GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117;
|
||
|
enum uint GL_UNSIGNALED = 0x9118;
|
||
|
enum uint GL_SIGNALED = 0x9119;
|
||
|
enum uint GL_ALREADY_SIGNALED = 0x911A;
|
||
|
enum uint GL_TIMEOUT_EXPIRED = 0x911B;
|
||
|
enum uint GL_CONDITION_SATISFIED = 0x911C;
|
||
|
enum uint GL_WAIT_FAILED = 0x911D;
|
||
|
enum uint GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001;
|
||
|
enum uint GL_SAMPLE_POSITION = 0x8E50;
|
||
|
enum uint GL_SAMPLE_MASK = 0x8E51;
|
||
|
enum uint GL_SAMPLE_MASK_VALUE = 0x8E52;
|
||
|
enum uint GL_MAX_SAMPLE_MASK_WORDS = 0x8E59;
|
||
|
enum uint GL_TEXTURE_2D_MULTISAMPLE = 0x9100;
|
||
|
enum uint GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101;
|
||
|
enum uint GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102;
|
||
|
enum uint GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103;
|
||
|
enum uint GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104;
|
||
|
enum uint GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105;
|
||
|
enum uint GL_TEXTURE_SAMPLES = 0x9106;
|
||
|
enum uint GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107;
|
||
|
enum uint GL_SAMPLER_2D_MULTISAMPLE = 0x9108;
|
||
|
enum uint GL_INT_SAMPLER_2D_MULTISAMPLE = 0x9109;
|
||
|
enum uint GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A;
|
||
|
enum uint GL_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B;
|
||
|
enum uint GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C;
|
||
|
enum uint GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D;
|
||
|
enum uint GL_MAX_COLOR_TEXTURE_SAMPLES = 0x910E;
|
||
|
enum uint GL_MAX_DEPTH_TEXTURE_SAMPLES = 0x910F;
|
||
|
enum uint GL_MAX_INTEGER_SAMPLES = 0x9110;
|
||
|
enum uint GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE;
|
||
|
enum uint GL_SRC1_COLOR = 0x88F9;
|
||
|
enum uint GL_ONE_MINUS_SRC1_COLOR = 0x88FA;
|
||
|
enum uint GL_ONE_MINUS_SRC1_ALPHA = 0x88FB;
|
||
|
enum uint GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FC;
|
||
|
enum uint GL_ANY_SAMPLES_PASSED = 0x8C2F;
|
||
|
enum uint GL_SAMPLER_BINDING = 0x8919;
|
||
|
enum uint GL_RGB10_A2UI = 0x906F;
|
||
|
enum uint GL_TEXTURE_SWIZZLE_R = 0x8E42;
|
||
|
enum uint GL_TEXTURE_SWIZZLE_G = 0x8E43;
|
||
|
enum uint GL_TEXTURE_SWIZZLE_B = 0x8E44;
|
||
|
enum uint GL_TEXTURE_SWIZZLE_A = 0x8E45;
|
||
|
enum uint GL_TEXTURE_SWIZZLE_RGBA = 0x8E46;
|
||
|
enum uint GL_TIME_ELAPSED = 0x88BF;
|
||
|
enum uint GL_TIMESTAMP = 0x8E28;
|
||
|
enum uint GL_INT_2_10_10_10_REV = 0x8D9F;
|