godot-vn/menus/menu_button_normal.tres

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2018-09-22 03:24:32 +01:00
[gd_resource type="StyleBoxFlat" format=2]
[resource]
content_margin_left = -1.0
content_margin_right = -1.0
content_margin_top = -1.0
content_margin_bottom = -1.0
bg_color = Color( 0, 0, 0, 0 )
draw_center = true
border_width_left = 1
border_width_top = 1
border_width_right = 1
border_width_bottom = 1
border_color = Color( 0.713726, 0.713726, 0.713726, 1 )
border_blend = true
corner_radius_top_left = 1
corner_radius_top_right = 1
corner_radius_bottom_right = 1
corner_radius_bottom_left = 1
corner_detail = 8
expand_margin_left = 0.0
expand_margin_right = 0.0
expand_margin_top = 2.0
expand_margin_bottom = 0.0
shadow_color = Color( 0, 0, 0, 0.6 )
shadow_size = 0
anti_aliasing = true
anti_aliasing_size = 1
_sections_unfolded = [ "Border", "Border Width", "Corner Radius", "Expand Margin" ]