godot-vn/data.gd

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extends Node
# default game config
const DEFAULT_CHARS_PER_SECOND = 32
# voices for characters
const brain_voice = null
const arborator_voice = null
const Characters = {
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BRAIN = {
name = "~brain~",
name_colour = Color(1, 1, 1, 1),
voice = brain_voice,
talking_speed = 1.0,
},
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ARBORATOR = {
name = "arborator",
name_colour = Color(1, 1, 1, 1),
voice = arborator_voice,
talking_speed = 1.0,
}
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}
const Scenes = {
# MENUS
MAIN_MENU = "res://menus/main_menu.tscn",
OPTIONS_MENU = "res://menus/options_menu.tscn",
# GAME
INTRO = "res://scenes/intro.tscn",
FIRST_SCENE = "res://scenes/first_scene.tscn"
}
const Themes = {
}
const Images = {
INTRO_BG = "res://img/intro_bg.png"
}