2018-09-21 02:43:57 +01:00
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; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=3
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[application]
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config/name="godot-vn"
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2018-09-21 02:48:13 +01:00
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run/main_scene="res://menus/main_menu.tscn"
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2018-09-21 02:43:57 +01:00
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config/icon="res://icon.png"
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[autoload]
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SceneSwitcher="*res://scene_switcher.gd"
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Game="*res://game.tscn"
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[display]
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window/size/resizable=false
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[input]
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dialog_click=[ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":1,"pressed":false,"doubleclick":false,"script":null)
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]
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[rendering]
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environment/default_environment="res://default_env.tres"
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