bikeshedding

This commit is contained in:
Robin Hübner 2018-09-21 21:14:12 +02:00
parent c7acf4fee5
commit 3792c80cd2
2 changed files with 4 additions and 1 deletions

View File

@ -8,18 +8,21 @@ const brain_voice = null
const arborator_voice = null const arborator_voice = null
const Characters = { const Characters = {
BRAIN = { BRAIN = {
name = "~brain~", name = "~brain~",
name_colour = Color(1, 1, 1, 1), name_colour = Color(1, 1, 1, 1),
voice = brain_voice, voice = brain_voice,
talking_speed = 1.0, talking_speed = 1.0,
}, },
ARBORATOR = { ARBORATOR = {
name = "arborator", name = "arborator",
name_colour = Color(1, 1, 1, 1), name_colour = Color(1, 1, 1, 1),
voice = arborator_voice, voice = arborator_voice,
talking_speed = 1.0, talking_speed = 1.0,
} }
} }
const Scenes = { const Scenes = {

View File

@ -90,7 +90,7 @@ func switch_scene_to(scene_path, fade = true):
if fade: if fade:
transition.start_transition() transition.start_transition()
yield(transition, "on_transition_time") yield(transition, "on_transition_time")
SceneSwitcher.goto_scene(scene_path) SceneSwitcher.goto_scene(scene_path)
if fade: if fade: