clicky region to dialog box, also moreo ptions stuff
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			@ -47,7 +47,7 @@ anti_aliasing = true
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anti_aliasing_size = 1
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_sections_unfolded = [ "Border", "Border Width", "Corner Radius", "Expand Margin" ]
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[node name="options_menu" type="Control" index="0"]
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[node name="options_menu" type="Control"]
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anchor_left = 0.0
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anchor_top = 0.0
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			@ -33,6 +33,7 @@ onready var body_container = get_node("body_container")
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onready var body_label = get_node("body_container/bottom_panel/body_margin/body_label")
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# clickable regions, for accessibility
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onready var click_panel = get_node("click_panel")
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onready var top_panel = get_node("top_panel")
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onready var audio_player = get_node("audio_player")
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			@ -114,6 +115,7 @@ func _ready():
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	fastforward_button.connect("pressed", self, "set_fastforward_state")
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	# clicking to advance
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	click_panel.connect("gui_input", self, "_on_body_click")
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	body_container.connect("gui_input", self, "_on_body_click")
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	top_panel.connect("gui_input", self, "_on_body_click")
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			@ -16,7 +16,7 @@ content_margin_right = -1.0
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content_margin_top = -1.0
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content_margin_bottom = -1.0
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[node name="dialog_box" type="Control"]
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[node name="dialog_box" type="Control" index="0"]
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anchor_left = 0.0
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anchor_top = 0.0
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			@ -39,7 +39,20 @@ autoplay = false
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mix_target = 0
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bus = "Master"
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[node name="top_panel" type="HBoxContainer" parent="." index="1"]
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[node name="click_panel" type="Control" parent="." index="1"]
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anchor_left = 0.0
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anchor_top = 0.0
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anchor_right = 1.0
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anchor_bottom = 1.0
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rect_pivot_offset = Vector2( 0, 0 )
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rect_clip_content = false
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mouse_filter = 0
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mouse_default_cursor_shape = 0
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size_flags_horizontal = 1
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size_flags_vertical = 1
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[node name="top_panel" type="HBoxContainer" parent="." index="2"]
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anchor_left = 0.0
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anchor_top = 0.0
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			@ -162,7 +175,7 @@ size_flags_horizontal = 1
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size_flags_vertical = 1
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_sections_unfolded = [ "Rect" ]
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[node name="body_container" type="PanelContainer" parent="." index="2"]
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[node name="body_container" type="PanelContainer" parent="." index="3"]
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anchor_left = 0.0
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anchor_top = 1.0
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