for now, delete questions
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@ -344,22 +344,6 @@ func _set_speaker_voice(voice_sample):
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func _set_speaker_expression(speaker, expression):
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emit_signal("on_speaker_expression_changed", speaker, expression)
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# temporary maybe
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func _setup_question(new_question):
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body_container.add_child(new_question)
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current_dialog_controller.waiting_for_answer = true
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func _question_answered_yes(qs):
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body_container.remove_child(qs)
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current_dialog_controller.waiting_for_answer = false
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current_dialog_controller._advance_dialog()
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func _question_answered_no(qs):
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body_container.remove_child(qs)
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current_dialog_controller.waiting_for_answer = false
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exit_frame()
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func _choice_made(choice_modal, choice):
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if IS_DEBUG: print("chose: ", choice.get_choice())
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# Game.add_history_entry("you", choice.get_choice())
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