extends Node # default game config const DEFAULT_CHARS_PER_SECOND = 32 # voices for characters const brain_voice = null const arborator_voice = null const Characters = { BRAIN = { name = "~brain~", name_colour = Color(1, 1, 1, 1), voice = brain_voice, talking_speed = 1.0, }, ARBORATOR = { name = "arborator", name_colour = Color(1, 1, 1, 1), voice = arborator_voice, talking_speed = 1.0, } } const Scenes = { # MENUS MAIN_MENU = "res://menus/main_menu.tscn", OPTIONS_MENU = "res://menus/options_menu.tscn", # GAME INTRO = "res://scenes/intro.tscn", FIRST_SCENE = "res://scenes/first_scene.tscn" } const Themes = { } const Images = { INTRO_BG = "res://img/intro_bg.png", NEXT_BG = "res://img/next_bg.png" }