common
|
hmm
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2018-09-21 19:51:38 +02:00 |
dialog
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go back to menu for now
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2018-09-21 20:25:05 +02:00 |
img
|
testing bg stuff
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2018-09-21 19:45:08 +02:00 |
menus
|
options menu start
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2018-09-21 20:39:08 +02:00 |
scenes
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options menu start
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2018-09-21 20:39:08 +02:00 |
ui
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testing bg stuff
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2018-09-21 19:45:08 +02:00 |
.gitattributes
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initial commit.
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2018-09-21 03:43:57 +02:00 |
.gitignore
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initial commit.
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2018-09-21 03:43:57 +02:00 |
data.gd
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separate data and logic setup
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2018-09-21 21:03:52 +02:00 |
default_bus_layout.tres
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initial commit.
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2018-09-21 03:43:57 +02:00 |
default_env.tres
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initial commit.
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2018-09-21 03:43:57 +02:00 |
dialog.gd
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initial commit.
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2018-09-21 03:43:57 +02:00 |
dialog_controller.gd
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initial commit.
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2018-09-21 03:43:57 +02:00 |
dialog_layer.gd
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get a basic fade transition in
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2018-09-21 04:54:04 +02:00 |
dialog_vm.gd
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initial commit.
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2018-09-21 03:43:57 +02:00 |
game.gd
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separate data and logic setup
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2018-09-21 21:03:52 +02:00 |
game.tscn
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get a basic fade transition in
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2018-09-21 04:54:04 +02:00 |
icon.png
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initial commit.
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2018-09-21 03:43:57 +02:00 |
icon.png.import
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initial commit.
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2018-09-21 03:43:57 +02:00 |
project.godot
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add way of tracking scenes
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2018-09-21 03:48:13 +02:00 |
scene_switcher.gd
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initial commit.
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2018-09-21 03:43:57 +02:00 |
transition.gd
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get a basic fade transition in
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2018-09-21 04:54:04 +02:00 |