godot-vn/game.tscn

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[gd_scene load_steps=3 format=2]
[ext_resource path="res://game.gd" type="Script" id=1]
[ext_resource path="res://transition.gd" type="Script" id=2]
[node name="Game" type="Node"]
script = ExtResource( 1 )
[node name="trans_layer" type="CanvasLayer" parent="." index="0"]
layer = 2
offset = Vector2( 0, 0 )
rotation = 0.0
scale = Vector2( 1, 1 )
transform = Transform2D( 1, 0, 0, 1, 0, 0 )
[node name="transition" type="Control" parent="trans_layer" index="0"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 1.0
anchor_bottom = 1.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 2
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
script = ExtResource( 2 )
_sections_unfolded = [ "Mouse" ]
[node name="background" type="ColorRect" parent="trans_layer/transition" index="0"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 1.0
anchor_bottom = 1.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 2
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
color = Color( 0, 0, 0, 0 )
_sections_unfolded = [ "Mouse" ]
[node name="tween" type="Tween" parent="trans_layer/transition" index="1"]
repeat = false
playback_process_mode = 1
playback_speed = 1.0
playback/active = false
playback/repeat = false
playback/speed = 1.0
[node name="music_player" type="AudioStreamPlayer" parent="." index="1"]
stream = null
volume_db = 0.0
pitch_scale = 1.0
autoplay = false
mix_target = 0
bus = "Music"
[node name="sfx_player" type="AudioStreamPlayer" parent="." index="2"]
stream = null
volume_db = 0.0
pitch_scale = 1.0
autoplay = false
mix_target = 0
bus = "Sfx"