ld-39-jam/RightThruster.gd

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GDScript3
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2017-07-30 22:47:29 +01:00
extends Node2D
onready var right_one = get_node("RightThruster 1")
onready var right_two = get_node("RightThruster 1")
func _ready():
# Called every time the node is added to the scene.
# Initialization here
pass