[gd_scene load_steps=3 format=1] [ext_resource path="res://raw/bullet_impact.png" type="Texture" id=1] [ext_resource path="res://BulletImpact.gd" type="Script" id=2] [node name="BulletImpact" type="Sprite"] transform/scale = Vector2( 0.25, 0.25 ) texture = ExtResource( 1 ) hframes = 5 region_rect = Rect2( 0, 0, 32, 48 ) script/script = ExtResource( 2 )