[gd_scene load_steps=5 format=1] [ext_resource path="res://Minimap.tscn" type="PackedScene" id=1] [ext_resource path="res://AsteroidSpawner.tscn" type="PackedScene" id=2] [ext_resource path="res://Player.tscn" type="PackedScene" id=3] [ext_resource path="res://raw/space.png" type="Texture" id=4] [node name="Game" type="Node"] [node name="Minimap" parent="." instance=ExtResource( 1 )] [node name="AsteroidSpawner" parent="." instance=ExtResource( 2 )] [node name="Player" parent="." instance=ExtResource( 3 )] transform/pos = Vector2( 92.7742, 71.7896 ) [node name="ParallaxBackground" type="ParallaxBackground" parent="."] layer = -1 offset = Vector2( 0, 0 ) rotation = 0.0 scale = Vector2( 1, 1 ) scroll/offset = Vector2( 0, 0 ) scroll/base_offset = Vector2( 0, 0 ) scroll/base_scale = Vector2( 1, 1 ) scroll/limit_begin = Vector2( 0, 0 ) scroll/limit_end = Vector2( 0, 0 ) scroll/ignore_camera_zoom = true [node name="ParallaxLayer" type="ParallaxLayer" parent="ParallaxBackground"] motion/scale = Vector2( 0.25, 0.25 ) motion/offset = Vector2( 0, 0 ) motion/mirroring = Vector2( 0, 0 ) [node name="Sprite" type="Sprite" parent="ParallaxBackground/ParallaxLayer"] texture = ExtResource( 4 ) region = true region_rect = Rect2( 0, 0, 8192, 8192 )