ld-39-jam/Bullet.tscn

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[gd_scene load_steps=3 format=1]
[ext_resource path="res://Bullet.gd" type="Script" id=1]
[ext_resource path="res://raw/simple_bullet.png" type="Texture" id=2]
[node name="Bullet" type="KinematicBody2D"]
input/pickable = false
collision/layers = 1
collision/mask = 1
collision/margin = 0.08
script/script = ExtResource( 1 )
[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 2 )