ld-39-jam/Asteroid.tscn

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[gd_scene load_steps=4 format=1]
[ext_resource path="res://Asteroid.gd" type="Script" id=1]
[ext_resource path="res://raw/asteroid_small.png" type="Texture" id=2]
[sub_resource type="RectangleShape2D" id=1]
custom_solver_bias = 0.0
extents = Vector2( 12.234, 13.1952 )
[node name="Asteroid" type="KinematicBody2D"]
transform/scale = Vector2( 2, 2 )
input/pickable = false
shapes/0/shape = SubResource( 1 )
shapes/0/transform = Matrix32( 1, 0, 0, 1, -0.17482, 1.87222 )
shapes/0/trigger = false
collision/layers = 3
collision/mask = 1
collision/margin = 0.08
script/script = ExtResource( 1 )
[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 2 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
transform/pos = Vector2( -0.17482, 1.87222 )
shape = SubResource( 1 )
trigger = false
_update_shape_index = 0