codename-scribe/Player.tscn

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[gd_scene load_steps=5 format=1]
[ext_resource path="res://Player.gd" type="Script" id=1]
[ext_resource path="res://player.png" type="Texture" id=2]
[ext_resource path="res://pointer.png" type="Texture" id=3]
[sub_resource type="RectangleShape2D" id=1]
custom_solver_bias = 0.0
extents = Vector2( 17.1165, 38.4685 )
[node name="Player" type="KinematicBody2D"]
transform/pos = Vector2( 36.5, 31 )
input/pickable = false
shapes/0/shape = SubResource( 1 )
shapes/0/transform = Matrix32( 1, 0, 0, 1, 0, 0 )
shapes/0/trigger = false
collision/layers = 1
collision/mask = 1
collision/margin = 0.08
script/script = ExtResource( 1 )
[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 2 )
[node name="Listener" type="Listener" parent="."]
_import_transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )
current = true
[node name="Position2D" type="Position2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource( 1 )
trigger = false
_update_shape_index = 0
[node name="Pointer" type="Node2D" parent="."]
[node name="Sprite" type="Sprite" parent="Pointer"]
transform/pos = Vector2( 0, 50.2221 )
transform/rot = 90.0
texture = ExtResource( 3 )