2017-08-12 17:02:52 +01:00
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[gd_scene load_steps=4 format=1]
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[ext_resource path="res://MissileImpact.gd" type="Script" id=1]
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[ext_resource path="res://raw/bullet_impact.png" type="Texture" id=2]
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[ext_resource path="res://raw/exhaust.png" type="Texture" id=3]
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[node name="MissileImpact" type="Node2D"]
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script/script = ExtResource( 1 )
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[node name="Sprite" type="Sprite" parent="."]
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texture = ExtResource( 2 )
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hframes = 5
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[node name="Particles2D" type="Particles2D" parent="."]
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transform/pos = Vector2( 0.130829, -3.26887 )
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transform/rot = -180.0
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2017-08-12 18:23:11 +01:00
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config/amount = 8
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config/lifetime = 2.0
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2017-08-12 17:02:52 +01:00
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config/time_scale = 2.0
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config/process_mode = 1
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config/explosiveness = 0.1
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config/texture = ExtResource( 3 )
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params/direction = 0.0
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params/spread = 60.0
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params/linear_velocity = 25.0
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params/spin_velocity = 0.0
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params/orbit_velocity = 0.0
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params/gravity_direction = 0.0
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params/gravity_strength = 9.8
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params/radial_accel = 0.0
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params/tangential_accel = 0.0
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params/damping = 0.0
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params/initial_angle = 0.0
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params/initial_size = 1.0
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params/final_size = 0.0
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params/hue_variation = 0.0
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params/anim_speed_scale = 1.0
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params/anim_initial_pos = 0.0
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randomness/orbit_velocity = 10.0
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randomness/gravity_direction = 1.0
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