unused old file

This commit is contained in:
Robin Hübner 2018-09-21 21:06:22 +02:00
parent 237e3484cd
commit c7acf4fee5
1 changed files with 0 additions and 55 deletions

55
Game.gd
View File

@ -1,55 +0,0 @@
extends Node
# globals, for the game
var reading_speed = 1.0
var game_started = false setget _on_game_started_set
var current_registry
# music related
onready var music_player = get_node("music_player")
onready var sfx_player = get_node("sfx_player")
signal on_music_volume_changed(new_value)
signal on_sfx_volume_changed(new_value)
signal on_reading_speed_changed(new_value)
signal on_settings_enter()
signal on_settings_exit()
const Themes = {}
# voices for characters
const brain_voice = null
const arborator_voice = null
const Characters = {
BRAIN = {
name = "~brain~",
voice = brain_voice,
talking_speed = 1.0,
},
ARBORATOR = {
name = "arborator",
voice = arborator_voice,
talking_speed = 1.0,
}
}
func _register_functions():
pass
func _on_game_started_set(v):
if v and not game_started:
_on_game_start()
game_started = v
func _on_game_start():
# all game state here
current_registry = {}
func _ready():
pass